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<blockquote data-quote="FormerLurker" data-source="post: 8910733" data-attributes="member: 7031660"><p>That's actually a myth. </p><p>That's how Ryan Dancey sold the OGL to executives, when really he wanted to ensure the game and the future of the hobby wasn't forever tied to one company. </p><p></p><p>I don't think I've hear someone talk about trying "to earn WoW money" in a decade...</p><p></p><p>WoW subscriber peaked in 2010 with a brief spike in 2014-15 and as been in decline ever since. The number of WoW subscribers in 2022 is probably really close to the number of DDB subscribers, let alone D&D players...</p><p></p><p>I think it's actually they saw the 1.0a as a potential PR disaster. </p><p>With the racism controversy of nu-TSR and Star Frontiers someone at WotC panicked that people could make a D&D compatible product that was deeply offensive, which might catch the public's eye. And angry online mobs and hysterical parents wouldn't see it was unofficial and wouldn't care it wasn't made by WotC. </p><p>They're working hard to be a respectable family brand sold in Targets and with a PG-13 movie and multiple books aimed at young readers (<a href="https://www.penguinrandomhouse.com/series/EJB/dungeons-and-dragons-young-adventurers-guides" target="_blank">1</a> <a href="https://www.harpercollins.com/products/dungeons-dragons-dungeon-academy-tourney-of-terror-madeleine-roux?variant=40352515129378" target="_blank">2</a> <a href="https://www.penguinrandomhouse.com/series/ZEQ/endless-quest" target="_blank">3</a> <a href="https://www.harpercollins.com/products/dungeons-dragons-dungeon-club-roll-call-molly-knox-ostertag" target="_blank">4</a>). They don't want some bad actor 3PP ruining it...</p><p></p><p>WotC has also had recent history with <a href="https://www.pcgamer.com/unofficial-magic-the-gathering-nft-project-interrupted-as-wotc-summon-lawyers/" target="_blank">unofficial NTS</a>.</p><p></p><p>For me it's less love and more resigned acceptance.</p><p>I'd <em>prefer </em>if they had just kept the 1.0a and created a new license instead. I don't want the 1.0a to go away, but it seems like that's a non-negotiable demand from WotC. </p><p>I also kinda don't want flagrantly racist or sexist or homophobic content in the D&D community. </p><p></p><p>The better D&D does the better 3rd Party Publishers do. 5e 3PP have been the #2 and #3 best selling RPG products a few times now, outselling Pathfinder. Those companies are doing very, very well. And if we want them to continue to do well, the new OGL needs to be good. We need to provide excellent feedback and find the pinch points and problem areas. We need to forgive WotC for messing up, so long as they learn their lesson and establish safeguards in the new OGL so they don't do so again.</p><p>If we're not willing to work with WotC, then this time we're the ones harming open gaming...</p></blockquote><p></p>
[QUOTE="FormerLurker, post: 8910733, member: 7031660"] That's actually a myth. That's how Ryan Dancey sold the OGL to executives, when really he wanted to ensure the game and the future of the hobby wasn't forever tied to one company. I don't think I've hear someone talk about trying "to earn WoW money" in a decade... WoW subscriber peaked in 2010 with a brief spike in 2014-15 and as been in decline ever since. The number of WoW subscribers in 2022 is probably really close to the number of DDB subscribers, let alone D&D players... I think it's actually they saw the 1.0a as a potential PR disaster. With the racism controversy of nu-TSR and Star Frontiers someone at WotC panicked that people could make a D&D compatible product that was deeply offensive, which might catch the public's eye. And angry online mobs and hysterical parents wouldn't see it was unofficial and wouldn't care it wasn't made by WotC. They're working hard to be a respectable family brand sold in Targets and with a PG-13 movie and multiple books aimed at young readers ([URL='https://www.penguinrandomhouse.com/series/EJB/dungeons-and-dragons-young-adventurers-guides']1[/URL] [URL='https://www.harpercollins.com/products/dungeons-dragons-dungeon-academy-tourney-of-terror-madeleine-roux?variant=40352515129378']2[/URL] [URL='https://www.penguinrandomhouse.com/series/ZEQ/endless-quest']3[/URL] [URL='https://www.harpercollins.com/products/dungeons-dragons-dungeon-club-roll-call-molly-knox-ostertag']4[/URL]). They don't want some bad actor 3PP ruining it... WotC has also had recent history with [URL='https://www.pcgamer.com/unofficial-magic-the-gathering-nft-project-interrupted-as-wotc-summon-lawyers/']unofficial NTS[/URL]. For me it's less love and more resigned acceptance. I'd [I]prefer [/I]if they had just kept the 1.0a and created a new license instead. I don't want the 1.0a to go away, but it seems like that's a non-negotiable demand from WotC. I also kinda don't want flagrantly racist or sexist or homophobic content in the D&D community. The better D&D does the better 3rd Party Publishers do. 5e 3PP have been the #2 and #3 best selling RPG products a few times now, outselling Pathfinder. Those companies are doing very, very well. And if we want them to continue to do well, the new OGL needs to be good. We need to provide excellent feedback and find the pinch points and problem areas. We need to forgive WotC for messing up, so long as they learn their lesson and establish safeguards in the new OGL so they don't do so again. If we're not willing to work with WotC, then this time we're the ones harming open gaming... [/QUOTE]
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