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Why We Should Work With WotC
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<blockquote data-quote="gamerprinter" data-source="post: 8911015" data-attributes="member: 50895"><p>Why I should work with WotC? Because I never close my options, though I make sure I'm also diversified and not totally dependent on the 800# gorilla. I'm near completion with a Spelljammer 3PP supplement that I intend to publish under the Community Content Agreement at the DM's Guild. I also publish 3PP for Starfinder, which will undergo licensing issues, perhaps going to ORC, and I'll continue to support that system under that license. I also create map sets and map object sets, which are completely unlicenseable content, which is the majority of my content. I also operate as a freelance illustrator and cartographer. I am more fully diversified than most 3PP, so I'm willing to publish for D&D, as long as I can continue to profit doing so.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 8911015, member: 50895"] Why I should work with WotC? Because I never close my options, though I make sure I'm also diversified and not totally dependent on the 800# gorilla. I'm near completion with a Spelljammer 3PP supplement that I intend to publish under the Community Content Agreement at the DM's Guild. I also publish 3PP for Starfinder, which will undergo licensing issues, perhaps going to ORC, and I'll continue to support that system under that license. I also create map sets and map object sets, which are completely unlicenseable content, which is the majority of my content. I also operate as a freelance illustrator and cartographer. I am more fully diversified than most 3PP, so I'm willing to publish for D&D, as long as I can continue to profit doing so. [/QUOTE]
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