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<blockquote data-quote="Remathilis" data-source="post: 4055489" data-attributes="member: 7635"><p>My players going through Grasp of the Emerald Claw trying their darnest to rock it out in one session. They got half-way through (room 27 of 41) before needing to rest, but they did with a good mix of wands, eternal wands, scrolls, reserve feats and me allowing PCs to use Second Wind (1/4 hp back if your below 1/2 hp) and facing many foes that were way below CR (6 1st level PCs). However, without this liberal mix, I doubt they would have made it so far... (FYI: 1 ranger/rogue, 1 cleric, 1 wizard, 1 artificer, 1 knight, 1 sorcerer). </p><p></p><p>As to the marketing strategy: I too am angered by the lack of certain classes (bard, druid) in the initial roll out, but I'm usually impatient about such things.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4055489, member: 7635"] My players going through Grasp of the Emerald Claw trying their darnest to rock it out in one session. They got half-way through (room 27 of 41) before needing to rest, but they did with a good mix of wands, eternal wands, scrolls, reserve feats and me allowing PCs to use Second Wind (1/4 hp back if your below 1/2 hp) and facing many foes that were way below CR (6 1st level PCs). However, without this liberal mix, I doubt they would have made it so far... (FYI: 1 ranger/rogue, 1 cleric, 1 wizard, 1 artificer, 1 knight, 1 sorcerer). As to the marketing strategy: I too am angered by the lack of certain classes (bard, druid) in the initial roll out, but I'm usually impatient about such things. [/QUOTE]
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