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Why Won't Some People Play Spellcasters?
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<blockquote data-quote="XO" data-source="post: 1868764" data-attributes="member: 24452"><p><strong>Not Trolling</strong></p><p></p><p>Not to offend anyone, but we could ask the question in a quite different form: do people like to think ? <em>political comment removed by admin</em></p><p></p><p>In general, few people read. Many of the books sold at B&N or Amazon never get opened. They just lie there. A super-hot bestseller (not necessarily a proof of quality, but for the sake of argument...) is a "One Million Copies in Print" item. For a market of about 400 million (counting US, Canada and UK).</p><p></p><p>And a large portion of THOSE wil end up in the bargain bin.</p><p></p><p>Spellcasters require reading. They also demand a knowledge of the game and (even more) maintenance and management than other characters.</p><p></p><p>One game option that makes things somrwhat easier (and draws away from the ever-criticized Vancian magic system( is to make wizards as sorcerers (and perhaps boost the # of spells / day for the sorcerer): choose from spellbook along the way, no prep. Based on a simple "open slot" system. Give clerics and druids the same advantage.</p><p></p><p>Voila ! No more busting your chops in preparing multiple spell lists ("Let's see ! Got it ! Shipboard list, flight list, overland list, town list, dungeon list, shopping list, 10 best list and list of lists !")</p></blockquote><p></p>
[QUOTE="XO, post: 1868764, member: 24452"] [b]Not Trolling[/b] Not to offend anyone, but we could ask the question in a quite different form: do people like to think ? [i]political comment removed by admin[/i] In general, few people read. Many of the books sold at B&N or Amazon never get opened. They just lie there. A super-hot bestseller (not necessarily a proof of quality, but for the sake of argument...) is a "One Million Copies in Print" item. For a market of about 400 million (counting US, Canada and UK). And a large portion of THOSE wil end up in the bargain bin. Spellcasters require reading. They also demand a knowledge of the game and (even more) maintenance and management than other characters. One game option that makes things somrwhat easier (and draws away from the ever-criticized Vancian magic system( is to make wizards as sorcerers (and perhaps boost the # of spells / day for the sorcerer): choose from spellbook along the way, no prep. Based on a simple "open slot" system. Give clerics and druids the same advantage. Voila ! No more busting your chops in preparing multiple spell lists ("Let's see ! Got it ! Shipboard list, flight list, overland list, town list, dungeon list, shopping list, 10 best list and list of lists !") [/QUOTE]
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Why Won't Some People Play Spellcasters?
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