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General Tabletop Discussion
*TTRPGs General
Why Won't Some People Play Spellcasters?
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<blockquote data-quote="Thornir Alekeg" data-source="post: 1869068" data-attributes="member: 15651"><p>Well, through the years I have played more spellcasters than anything else, so I obviously have a bias. I agree that sometimes the D&D magic system is annoying or limiting, but that is why I used to play other games as well. I take the D&D system for what it is and enjoy it. As for the "Tenser's Floating Disk syndrome", I guess it depends a lot on what kind of D&D game you play. If you play a combat heavy game, you are correct that the spellcasters will load up on offensive spells and things will start looking like a video game. Of course there are a lot of video games out there where the players just carry a big sword and hack apart everything they encounter, yet I do not hear as much that the D&D combat system is too much like a video game (yes, it can be, but again it is what the DM makes the game).</p><p></p><p>So what makes a D&D game less like a videogame? Its about the NPC interactions, the roleplaying, the solving complex challenges without necessarily killing your way to the solution. That happens regardless of the magic system in use. When I play spellcasters in these kinds of games, I take a few "blaster" spells, and many spells that can be used in creative, flexible ways. It does take a lot more thinking and planning, and yes there are times where I am frustrated that I do not have the correct spell for the situation, but if I were playing a fighter, I also would not have the spells I need. The only thing more I would have as a fighter would be the ability to dole out and take more damage, so if that isn't the answer, then my character should be just as capable as any.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 1869068, member: 15651"] Well, through the years I have played more spellcasters than anything else, so I obviously have a bias. I agree that sometimes the D&D magic system is annoying or limiting, but that is why I used to play other games as well. I take the D&D system for what it is and enjoy it. As for the "Tenser's Floating Disk syndrome", I guess it depends a lot on what kind of D&D game you play. If you play a combat heavy game, you are correct that the spellcasters will load up on offensive spells and things will start looking like a video game. Of course there are a lot of video games out there where the players just carry a big sword and hack apart everything they encounter, yet I do not hear as much that the D&D combat system is too much like a video game (yes, it can be, but again it is what the DM makes the game). So what makes a D&D game less like a videogame? Its about the NPC interactions, the roleplaying, the solving complex challenges without necessarily killing your way to the solution. That happens regardless of the magic system in use. When I play spellcasters in these kinds of games, I take a few "blaster" spells, and many spells that can be used in creative, flexible ways. It does take a lot more thinking and planning, and yes there are times where I am frustrated that I do not have the correct spell for the situation, but if I were playing a fighter, I also would not have the spells I need. The only thing more I would have as a fighter would be the ability to dole out and take more damage, so if that isn't the answer, then my character should be just as capable as any. [/QUOTE]
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Why Won't Some People Play Spellcasters?
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