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General Tabletop Discussion
*TTRPGs General
Why Won't Some People Play Spellcasters?
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<blockquote data-quote="just__al" data-source="post: 1869432" data-attributes="member: 11068"><p>I played a wizard in a campaign that STARTED at 12th level. I did this because the only one of my fellow players I believed knew the spell system well enough to full as crucial a role to a high level party wanted to play a monk.</p><p></p><p>I really held up the group every time the group headed out for the day because I had to pick all my spells.</p><p></p><p>I finally had to make up several sets of spells I would take on a given day and put them all in word with a check list. I had</p><p></p><p>Typical Spells</p><p>Travelling Spells</p><p>Meele Heavy Combat</p><p>Magic Heavy Combat</p><p>Investegative </p><p></p><p>I updated the sheet every time I added to my spell book.</p><p></p><p>At that point it wasn't that hard during the game as I just said, "I prepare my travelling spells" but I had to sit down and figure out these lists between games putting in more time than I like to when I'm a player and not a DM.</p><p></p><p>The paladin didn't have much to figure out except what feat to take at 15th and 18th level, when to smite, and how much to power attack (usually full or none)</p><p></p><p>I can definately see why people wouldn't want to play a spell caster.</p><p></p><p>It's almost someone elses turn to DM (currently it's me) and I am going to play a cleric. Cleric's rock, even if they do have spells, I have a <i>system</i> now to deal with my spell selection.</p></blockquote><p></p>
[QUOTE="just__al, post: 1869432, member: 11068"] I played a wizard in a campaign that STARTED at 12th level. I did this because the only one of my fellow players I believed knew the spell system well enough to full as crucial a role to a high level party wanted to play a monk. I really held up the group every time the group headed out for the day because I had to pick all my spells. I finally had to make up several sets of spells I would take on a given day and put them all in word with a check list. I had Typical Spells Travelling Spells Meele Heavy Combat Magic Heavy Combat Investegative I updated the sheet every time I added to my spell book. At that point it wasn't that hard during the game as I just said, "I prepare my travelling spells" but I had to sit down and figure out these lists between games putting in more time than I like to when I'm a player and not a DM. The paladin didn't have much to figure out except what feat to take at 15th and 18th level, when to smite, and how much to power attack (usually full or none) I can definately see why people wouldn't want to play a spell caster. It's almost someone elses turn to DM (currently it's me) and I am going to play a cleric. Cleric's rock, even if they do have spells, I have a <i>system</i> now to deal with my spell selection. [/QUOTE]
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Why Won't Some People Play Spellcasters?
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