Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why Won't Some People Play Spellcasters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sheep" data-source="post: 1870118" data-attributes="member: 4965"><p>But to be effective with this, you need to spend time preparing these lists ahead of time.  When my wife is playing rather than GMing she prefers not to have homework to do: levelling up is about the extent of it, and she likes having PCGen or similar available to do the calculations for her.</p><p></p><p></p><p></p><p>She probably doesn't, since nobody in our campaigns has tried this trick; but again, it's an additional level of complexity and still has the possibility of leaving you short in combat situations ("I should have memorised 3 fireballs, not 2 with a slot open").  So I don't think it's make a difference to her.  And it doesn't help with clerics and druids at all.</p><p></p><p>These comments miss the point.  My wife finds that non-spontaneous casters require continuous, complex decision making where a lot of unknowns have to be balanced throughout the game.  Compared to playing a combat character, it requires a lot more strategic thinking; combat characters and rogues can be played effectively with fairly simple, localised strategies, even if there are a lot of potential options at any point in combat.</p><p></p><p>My wife can think strategically, but she doesn't enjoy it.  It's not a lot of fun for her to play this way.  Other people may enjoy it a lot, but the question at hand was why some people don't like to play casters.  I think this distinction may be a factor for a number of those people.</p><p></p><p>Corran</p></blockquote><p></p>
[QUOTE="Iron Sheep, post: 1870118, member: 4965"] But to be effective with this, you need to spend time preparing these lists ahead of time. When my wife is playing rather than GMing she prefers not to have homework to do: levelling up is about the extent of it, and she likes having PCGen or similar available to do the calculations for her. She probably doesn't, since nobody in our campaigns has tried this trick; but again, it's an additional level of complexity and still has the possibility of leaving you short in combat situations ("I should have memorised 3 fireballs, not 2 with a slot open"). So I don't think it's make a difference to her. And it doesn't help with clerics and druids at all. These comments miss the point. My wife finds that non-spontaneous casters require continuous, complex decision making where a lot of unknowns have to be balanced throughout the game. Compared to playing a combat character, it requires a lot more strategic thinking; combat characters and rogues can be played effectively with fairly simple, localised strategies, even if there are a lot of potential options at any point in combat. My wife can think strategically, but she doesn't enjoy it. It's not a lot of fun for her to play this way. Other people may enjoy it a lot, but the question at hand was why some people don't like to play casters. I think this distinction may be a factor for a number of those people. Corran [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Won't Some People Play Spellcasters?
Top