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General Tabletop Discussion
*TTRPGs General
Why Won't Some People Play Spellcasters?
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<blockquote data-quote="Evilhalfling" data-source="post: 1872409" data-attributes="member: 16991"><p>I Dm mostly but love casters, I have not played a mundane in 3.x, out of 5 characters. But it is hard to keep to your concept, when so many good spells are outside. I am trying my first melee cleric. Starting at 11th, where I have DM 'd from 3-12 for the last 3 campaigns. </p><p>The spell selection can be a headache - so many choices, so little time. </p><p>I never have exactly what I need, and buffing and getting postion is harder than I remembered. I find myself switching out a few spells in my memorized list, but reluctant to abandon my self buffs. More out of Charater concept than thinking he will actually run though his entire selection. </p><p>At this level you have a lot of options, and so do the monsters - will we face energy drains or dc 24 posion today? after 3 games I have died once, and my only crit was on another PC, forcing a massive damage save. I do like the d8+24 (x4crit)with my Pick Axe (<span style="font-size: 9px">see sig</span>)that is my common lead in attack. This is the most combat oriented character I have ever played. </p><p>But my char has a detailed backstory and I have fun switching from the party leader, to bashful and indecisive in certain situations. I am currently treating one character with contempt, due to his extreme youth and low status, but he is smart and once I realize that his plans are as good or better than mine, the social dynamic will change. I look forward to my character growing and changing more than new ablilities. (well perhaps not more than improved critical)</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 1872409, member: 16991"] I Dm mostly but love casters, I have not played a mundane in 3.x, out of 5 characters. But it is hard to keep to your concept, when so many good spells are outside. I am trying my first melee cleric. Starting at 11th, where I have DM 'd from 3-12 for the last 3 campaigns. The spell selection can be a headache - so many choices, so little time. I never have exactly what I need, and buffing and getting postion is harder than I remembered. I find myself switching out a few spells in my memorized list, but reluctant to abandon my self buffs. More out of Charater concept than thinking he will actually run though his entire selection. At this level you have a lot of options, and so do the monsters - will we face energy drains or dc 24 posion today? after 3 games I have died once, and my only crit was on another PC, forcing a massive damage save. I do like the d8+24 (x4crit)with my Pick Axe ([SIZE=1]see sig[/SIZE])that is my common lead in attack. This is the most combat oriented character I have ever played. But my char has a detailed backstory and I have fun switching from the party leader, to bashful and indecisive in certain situations. I am currently treating one character with contempt, due to his extreme youth and low status, but he is smart and once I realize that his plans are as good or better than mine, the social dynamic will change. I look forward to my character growing and changing more than new ablilities. (well perhaps not more than improved critical) [/QUOTE]
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Why Won't Some People Play Spellcasters?
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