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Why won't you switch?
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<blockquote data-quote="Greg K" data-source="post: 4053194" data-attributes="member: 5038"><p>I have not invested a lot of money into Third Edition (although there is currently about $300-500 worth of products (primarily third party) that I want to buy)</p><p></p><p>1. Per encounter combat abilities</p><p>2. Per encounter magic abilities</p><p>3. the new skill system</p><p>4. the consolidation of skills</p><p>5. removal of craft, profession skills</p><p>6. bards, druids, and gnomes not in the phb 1</p><p>7. warlord, tieflings and dragonborn in the phb 1</p><p>8. the new death and dying rules and keeping negative hit points</p><p>9. bleeding triggering abilities.</p><p>10. some of the new racial abilities.</p><p>11. monster AC appears to not be broken down like in 3e.</p><p>12. The Paladin smite abilities</p><p>13. Unearthed Arcana and several third companies have mechanics that, imo, do a better job of solving most of my problems with the 3.x rules than what we has been revealed to date.</p><p>14. My players agree with the above reasons (except for one player who likes TOB and has no problem with issue 1) and don't want to switch.</p><p></p><p>The above out weigh the few things that I have heard about 4e and liked.</p></blockquote><p></p>
[QUOTE="Greg K, post: 4053194, member: 5038"] I have not invested a lot of money into Third Edition (although there is currently about $300-500 worth of products (primarily third party) that I want to buy) 1. Per encounter combat abilities 2. Per encounter magic abilities 3. the new skill system 4. the consolidation of skills 5. removal of craft, profession skills 6. bards, druids, and gnomes not in the phb 1 7. warlord, tieflings and dragonborn in the phb 1 8. the new death and dying rules and keeping negative hit points 9. bleeding triggering abilities. 10. some of the new racial abilities. 11. monster AC appears to not be broken down like in 3e. 12. The Paladin smite abilities 13. Unearthed Arcana and several third companies have mechanics that, imo, do a better job of solving most of my problems with the 3.x rules than what we has been revealed to date. 14. My players agree with the above reasons (except for one player who likes TOB and has no problem with issue 1) and don't want to switch. The above out weigh the few things that I have heard about 4e and liked. [/QUOTE]
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