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Why won't you switch?
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<blockquote data-quote="Celebrim" data-source="post: 4054470" data-attributes="member: 4937"><p>The cancelation of Dragon and Dungeon is not a direct reason why I won't switch to 4E, but it certainly could contribute to it.</p><p></p><p>I've been playing since about 1980. Dragon has always been a big part of the experience of D&D for me. It was what D&D gamers had before there were splatbooks. Long long time ago, instead of putting tons and tons of new books with spotty content on the market, spotty content was first vetted somewhat in comparitively cheap periodical literature. Anything that made it into a hard cover was mostly solid, useful, crunchy material. Either way, you got what you paid for. Now, granted, I haven't thought much of Dragon since the golden age in the early 90's when Dragon had been around long enough to be truly a professional rag, but hadn't been around so long that it was having a hard time coming up with original and useful content. So there aren't many recent copies of Dragon in my boxes of gaming papers. However, the period around a new edition coming out is one of the few periods that Dragon can really shine because the content can get revamped.</p><p></p><p>The 3E previews in Dragon were absolutely awesome. The 4E previews have been, at least from my perspective, disasterous. The online stuff has been annoying, and the 'preview books' made me want to hurl. They made me want to 'throw the design team under a bus' (to make a MtG reference) for even expecting me to shell out good money for that sort of vacuous material. Would a vibrant Dragon have changed my opinion? Probably not, but who knows.</p><p></p><p>Dungeon on the other hand is going to be missed. You can make a good case that the magazine was cancelled in its golden age. It's had alot of good content over the years, but I'm not sure you could find a period that was more intriguing than that of the 'Adventure Paths'. Those are going to become legends in the way that no module or series of modules has been since 1st edition. Thirty years from now, if people are still playing this game, they are going to be making things like 'Return of the Age of Worms'. I'm not sure that great 4E modules appearing in dungeon would have persuaded me to give the game a try, but I can't think of anything at this point that would have been more likely to do so.</p><p></p><p>So am I not adopting 4E because of my 'bitterness' about the cancelation of perhaps the most iconic legacy of being a D&D gamer? No. I don't really have an emotion about it. Emotionally speaking, I could care less. I'd stopped buying Dragon regularly years ago, and I'd never actually subscribed to either one. It seems like a dumb move for the company, but I know why they justified it. Does it impact my decision to buy 4E. No, not really. But I can understand perfectly why people think its going to impact thier enjoyment of the new edition.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4054470, member: 4937"] The cancelation of Dragon and Dungeon is not a direct reason why I won't switch to 4E, but it certainly could contribute to it. I've been playing since about 1980. Dragon has always been a big part of the experience of D&D for me. It was what D&D gamers had before there were splatbooks. Long long time ago, instead of putting tons and tons of new books with spotty content on the market, spotty content was first vetted somewhat in comparitively cheap periodical literature. Anything that made it into a hard cover was mostly solid, useful, crunchy material. Either way, you got what you paid for. Now, granted, I haven't thought much of Dragon since the golden age in the early 90's when Dragon had been around long enough to be truly a professional rag, but hadn't been around so long that it was having a hard time coming up with original and useful content. So there aren't many recent copies of Dragon in my boxes of gaming papers. However, the period around a new edition coming out is one of the few periods that Dragon can really shine because the content can get revamped. The 3E previews in Dragon were absolutely awesome. The 4E previews have been, at least from my perspective, disasterous. The online stuff has been annoying, and the 'preview books' made me want to hurl. They made me want to 'throw the design team under a bus' (to make a MtG reference) for even expecting me to shell out good money for that sort of vacuous material. Would a vibrant Dragon have changed my opinion? Probably not, but who knows. Dungeon on the other hand is going to be missed. You can make a good case that the magazine was cancelled in its golden age. It's had alot of good content over the years, but I'm not sure you could find a period that was more intriguing than that of the 'Adventure Paths'. Those are going to become legends in the way that no module or series of modules has been since 1st edition. Thirty years from now, if people are still playing this game, they are going to be making things like 'Return of the Age of Worms'. I'm not sure that great 4E modules appearing in dungeon would have persuaded me to give the game a try, but I can't think of anything at this point that would have been more likely to do so. So am I not adopting 4E because of my 'bitterness' about the cancelation of perhaps the most iconic legacy of being a D&D gamer? No. I don't really have an emotion about it. Emotionally speaking, I could care less. I'd stopped buying Dragon regularly years ago, and I'd never actually subscribed to either one. It seems like a dumb move for the company, but I know why they justified it. Does it impact my decision to buy 4E. No, not really. But I can understand perfectly why people think its going to impact thier enjoyment of the new edition. [/QUOTE]
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