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<blockquote data-quote="wingsandsword" data-source="post: 4055612" data-attributes="member: 14159"><p>1. The "3.5 is badwrongfun" 4e marketing. I like 3.5, if you were going to sell me on 4e tell me how 4e is fun without putting down what I already like and enjoy.</p><p></p><p>2. Getting rid of Dragon Magazine. Getting rid of the magazine of D&D that had been around for 30 years and replacing it with lackluster web articles does not make me trust WotC. </p><p></p><p>3. Emphasis on "roles" of classes. All this talk of defender/controller/leader ect really seems too much like something from an MMO. I like classes to be based on a character concept, not on an arbitrary combination of power source and designed role. </p><p></p><p>4. Massive changes in the setting assumptions: the new cosmology, tieflings are common enough to be a core PC race, ditto with warlocks, adding "dragonborn" as a core race, but gnomes are out?</p><p></p><p>5. The new definition of "core". I don't like D&D to be a subscription service that I'm expected to regularly pay just to have my core rules be current.</p><p></p><p>6. I like 3.5 and have a lot of fun with it, and I just plain didn't feel a need for a new edition before 4e was announced. 3.5 might have some problems, but they needed tweaks and fixes, not being outright scrapped and replaced with a game going in another direction.</p><p></p><p>7. The massive changes to the Forgotten Realms. I'm having to seriously hold my tongue on this one to stay civil, but I seriously disagree with the direction they're taking it.</p><p></p><p>8. Simplicity of rules over verisimilitude, the 1-1-1-1 diagonal movement being an example. D&D was never a detailed simulation, but it did have enough verisimilitude for me, 4e looks to be going for too little of it for my taste.</p><p></p><p>I guess a good summary of it all would be: I'm happy with 3.5 and like it, while not perfect it's closer to what I would see as D&D perfection than any other edition. I did not see a need for a whole new edition when 4e was announced, and the changes that have been announced are built around a gaming philosophy very dissimilar from mine and take the game away from what I already enjoy and would like to continue to enjoy.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 4055612, member: 14159"] 1. The "3.5 is badwrongfun" 4e marketing. I like 3.5, if you were going to sell me on 4e tell me how 4e is fun without putting down what I already like and enjoy. 2. Getting rid of Dragon Magazine. Getting rid of the magazine of D&D that had been around for 30 years and replacing it with lackluster web articles does not make me trust WotC. 3. Emphasis on "roles" of classes. All this talk of defender/controller/leader ect really seems too much like something from an MMO. I like classes to be based on a character concept, not on an arbitrary combination of power source and designed role. 4. Massive changes in the setting assumptions: the new cosmology, tieflings are common enough to be a core PC race, ditto with warlocks, adding "dragonborn" as a core race, but gnomes are out? 5. The new definition of "core". I don't like D&D to be a subscription service that I'm expected to regularly pay just to have my core rules be current. 6. I like 3.5 and have a lot of fun with it, and I just plain didn't feel a need for a new edition before 4e was announced. 3.5 might have some problems, but they needed tweaks and fixes, not being outright scrapped and replaced with a game going in another direction. 7. The massive changes to the Forgotten Realms. I'm having to seriously hold my tongue on this one to stay civil, but I seriously disagree with the direction they're taking it. 8. Simplicity of rules over verisimilitude, the 1-1-1-1 diagonal movement being an example. D&D was never a detailed simulation, but it did have enough verisimilitude for me, 4e looks to be going for too little of it for my taste. I guess a good summary of it all would be: I'm happy with 3.5 and like it, while not perfect it's closer to what I would see as D&D perfection than any other edition. I did not see a need for a whole new edition when 4e was announced, and the changes that have been announced are built around a gaming philosophy very dissimilar from mine and take the game away from what I already enjoy and would like to continue to enjoy. [/QUOTE]
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