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Why won't you switch?
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<blockquote data-quote="Khairn" data-source="post: 4056452" data-attributes="member: 20153"><p>I agree that I don't want to derail this thread so I will only reply once. Perhaps we can get another thread going to share opinions if need be.</p><p></p><p>First let me say that this is strictly an opinion, and not based on any facts. Just perception.</p><p></p><p>The heart of the argument is that there are indeed some players who have issues with some of the elements you've mentioned, but there are some who do not. There is hardly universal agreement. Personally I've never experienced any problems with grapples or level drains. And even though I did see the problem associated with the 15 minute work day, I made some changes to how I GM'ed, my players made some adjustments ... and it really hasn't been a problem for us.</p><p></p><p>Now I would never think of saying that these aren't concerns for some players, nor would I say that since I'm not having any trouble with them ... obviously those that are, aren't playing the game "right". That would be ludicrous and arrogant. </p><p></p><p>I believe that those players who don't have the problem with grapples or Vancian magic (managing resources) shouldn't have to sit there and read an article from WotC on how those rules ruined D&D for them in the past, or that parts of the previous edition made them gag.</p><p></p><p>Let the benefits of the new rules speak for themselves. If WotC is making a change to the rules in response to a concern from players, its certainly OK to admit it. But lets not tear down another players enjoyment of the game in order to justify that rule change. </p><p></p><p>No more tangents from me. I promise.</p></blockquote><p></p>
[QUOTE="Khairn, post: 4056452, member: 20153"] I agree that I don't want to derail this thread so I will only reply once. Perhaps we can get another thread going to share opinions if need be. First let me say that this is strictly an opinion, and not based on any facts. Just perception. The heart of the argument is that there are indeed some players who have issues with some of the elements you've mentioned, but there are some who do not. There is hardly universal agreement. Personally I've never experienced any problems with grapples or level drains. And even though I did see the problem associated with the 15 minute work day, I made some changes to how I GM'ed, my players made some adjustments ... and it really hasn't been a problem for us. Now I would never think of saying that these aren't concerns for some players, nor would I say that since I'm not having any trouble with them ... obviously those that are, aren't playing the game "right". That would be ludicrous and arrogant. I believe that those players who don't have the problem with grapples or Vancian magic (managing resources) shouldn't have to sit there and read an article from WotC on how those rules ruined D&D for them in the past, or that parts of the previous edition made them gag. Let the benefits of the new rules speak for themselves. If WotC is making a change to the rules in response to a concern from players, its certainly OK to admit it. But lets not tear down another players enjoyment of the game in order to justify that rule change. No more tangents from me. I promise. [/QUOTE]
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