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<blockquote data-quote="billd91" data-source="post: 4057523" data-attributes="member: 3400"><p>Actually, I loved the self-destructing Drow gear. You could load the NPCs up with the stuff, the PCs could loot and use the gear as long as they stayed engaged with the Drow campaign, and you didn't have to worry about long-term campaign imbalance because of it. Fantastic! Tidy!</p><p></p><p>Plus, it contributed to the explanation why the Drow, growing as mighty as they were, preferred to use indirect methods to mess up the surface rather than conduct their own raiding.</p><p></p><p>I approached this, perhaps obviously, from the viewpoint of the DM because I DMed the D series in my home game. But those brittle weapons were a fun, useful, and safe tool.</p></blockquote><p></p>
[QUOTE="billd91, post: 4057523, member: 3400"] Actually, I loved the self-destructing Drow gear. You could load the NPCs up with the stuff, the PCs could loot and use the gear as long as they stayed engaged with the Drow campaign, and you didn't have to worry about long-term campaign imbalance because of it. Fantastic! Tidy! Plus, it contributed to the explanation why the Drow, growing as mighty as they were, preferred to use indirect methods to mess up the surface rather than conduct their own raiding. I approached this, perhaps obviously, from the viewpoint of the DM because I DMed the D series in my home game. But those brittle weapons were a fun, useful, and safe tool. [/QUOTE]
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