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*Pathfinder & Starfinder
Why won't you switch?
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<blockquote data-quote="Haffrung Helleyes" data-source="post: 4057750" data-attributes="member: 1068"><p>Yeah, this is a point that seems to be lost on a lot of the totally pro-4E crowd.</p><p></p><p>We finally have a rules set that is basically complete. Core books and class books that have gone through multiple iterations, multiple settings built with these rules in mind, and ancillary books for dragons, aberrations, demons, and undead. I would have liked a book about Humanoids, but that's a nit. Plus, there are numerous adventures and adventure paths, many of which are some of the best pieces of writing ever to be produced for D&D.</p><p></p><p>Likewise, we have 8 years of accumulated system mastery. I can basically run 3E encounters now without thinking. my 3E battles are just as fast as my 1E battles were. </p><p></p><p>Suddenly, we're supposed to shelve it all, not because major portions of it were broken, or because gamers were leaving in droves for competing systems, but simply because some bean-counters at WoTC decided it maximized the Hasbro bottom line for us to switch editions every 8 years.</p><p></p><p>Well, that can work, but there is a big burden on the part of WoTC to show why we should switch systems. So far, I see Hasbro</p><p></p><p>1) Telling us 4E is cool, instead of showing us.</p><p>2) killing the highest-quality publication to be produced for D&D in ages (Dungeon Magazine)</p><p>3) sacrificing the simulationist side of D&D</p><p>4) Screwing with what got me back to D&D in the first place (the OGL)</p><p></p><p>None of this makes me want to commit to spending thousands of dollars over the next 5 years acquiring a new system, when the one I have works fine for me.</p></blockquote><p></p>
[QUOTE="Haffrung Helleyes, post: 4057750, member: 1068"] Yeah, this is a point that seems to be lost on a lot of the totally pro-4E crowd. We finally have a rules set that is basically complete. Core books and class books that have gone through multiple iterations, multiple settings built with these rules in mind, and ancillary books for dragons, aberrations, demons, and undead. I would have liked a book about Humanoids, but that's a nit. Plus, there are numerous adventures and adventure paths, many of which are some of the best pieces of writing ever to be produced for D&D. Likewise, we have 8 years of accumulated system mastery. I can basically run 3E encounters now without thinking. my 3E battles are just as fast as my 1E battles were. Suddenly, we're supposed to shelve it all, not because major portions of it were broken, or because gamers were leaving in droves for competing systems, but simply because some bean-counters at WoTC decided it maximized the Hasbro bottom line for us to switch editions every 8 years. Well, that can work, but there is a big burden on the part of WoTC to show why we should switch systems. So far, I see Hasbro 1) Telling us 4E is cool, instead of showing us. 2) killing the highest-quality publication to be produced for D&D in ages (Dungeon Magazine) 3) sacrificing the simulationist side of D&D 4) Screwing with what got me back to D&D in the first place (the OGL) None of this makes me want to commit to spending thousands of dollars over the next 5 years acquiring a new system, when the one I have works fine for me. [/QUOTE]
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