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Why Worldbuilding is Bad
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<blockquote data-quote="Cam Banks" data-source="post: 3458884" data-attributes="member: 3817"><p>I think he's hit the nail on something, however.</p><p></p><p>There's a significant proportion of any fan base that desires everything to be laid out, explained, catalogued, referenced, indexed, and explored. From my experience writing Dragonlance game material and fiction, I've come face to face with this from some of the folks who I work with. Fans come from reading the books and want it all to be explained in some Holy Grail of a game sourcebook. They want all the stats, they want all the population figures, commerce, mundane information, motives, relationships, adventure hooks, charts, and so forth.</p><p></p><p>I wrote a short story for the most recent Dragonlance anthology, and I didn't name the town it took place in, or the names of three of the characters, because it was from the point of view of a half-ogre afflicted with <em>feeblemind</em> and it was all he could do just to focus on what was happening around him. No sooner had some of the regular message board folks read it, they wanted to know all of those details. I didn't have them, and I didn't really see a need to give them.</p><p></p><p>So are we on two sides of a divide, here? Do we <em>all</em> need the statistics, charts, solved mysteries, and so forth? Or is that just a thing <em>some</em> of us want?</p><p></p><p>Cheers,</p><p>Cam</p></blockquote><p></p>
[QUOTE="Cam Banks, post: 3458884, member: 3817"] I think he's hit the nail on something, however. There's a significant proportion of any fan base that desires everything to be laid out, explained, catalogued, referenced, indexed, and explored. From my experience writing Dragonlance game material and fiction, I've come face to face with this from some of the folks who I work with. Fans come from reading the books and want it all to be explained in some Holy Grail of a game sourcebook. They want all the stats, they want all the population figures, commerce, mundane information, motives, relationships, adventure hooks, charts, and so forth. I wrote a short story for the most recent Dragonlance anthology, and I didn't name the town it took place in, or the names of three of the characters, because it was from the point of view of a half-ogre afflicted with [I]feeblemind[/I] and it was all he could do just to focus on what was happening around him. No sooner had some of the regular message board folks read it, they wanted to know all of those details. I didn't have them, and I didn't really see a need to give them. So are we on two sides of a divide, here? Do we [I]all[/I] need the statistics, charts, solved mysteries, and so forth? Or is that just a thing [I]some[/I] of us want? Cheers, Cam [/QUOTE]
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