Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why Worldbuilding is Bad
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="papastebu" data-source="post: 3459193" data-attributes="member: 40894"><p>Who's to say that this is not a good thing, having fun creating, that is? I live in an area where gamers are either way too young for me to hang out with, or are way too far away to make playing in or GMing their games practicable. If I wasn't so into world-building, for my fiction <em>and</em> the game(s), then I wouldn't really be able to stay connected to the hobby I've come to love over 29-30 years. Even if you have created, on paper or in your mind's-eye, every blade of grass in your world, there's no need to tell the reader/player about it all. I have often been amazed at how things in a novel come alive for me when the author has put a massive amount of time and energy into what's in there before I ever set foot in that world. I don't like exhaustive description when reading, because it slows down narrative considerably, but knowing that if I turned my head <strong>this</strong> direction, rather than being led the way I'm "supposed" to go, that I would see something there instead of nothing, helps me suspend my disbelief.</p><p>Take Jim Butcher's <em>Dresden Files</em> novels, for example. He has a pretty good picture of Chicago in his head, and it comes out in the descriptions of places in the books. He then takes the supernatural aspects and weaves them into the picture that already exists. To me this helps lend the books verisimilitude. If he didn't have that picture of Chicago--though it is either researched or he's lived there, rather than make everything from scratch--I wouldn't enjoy the stories as much as I do.</p></blockquote><p></p>
[QUOTE="papastebu, post: 3459193, member: 40894"] Who's to say that this is not a good thing, having fun creating, that is? I live in an area where gamers are either way too young for me to hang out with, or are way too far away to make playing in or GMing their games practicable. If I wasn't so into world-building, for my fiction [I]and[/I] the game(s), then I wouldn't really be able to stay connected to the hobby I've come to love over 29-30 years. Even if you have created, on paper or in your mind's-eye, every blade of grass in your world, there's no need to tell the reader/player about it all. I have often been amazed at how things in a novel come alive for me when the author has put a massive amount of time and energy into what's in there before I ever set foot in that world. I don't like exhaustive description when reading, because it slows down narrative considerably, but knowing that if I turned my head [B]this[/B] direction, rather than being led the way I'm "supposed" to go, that I would see something there instead of nothing, helps me suspend my disbelief. Take Jim Butcher's [I]Dresden Files[/I] novels, for example. He has a pretty good picture of Chicago in his head, and it comes out in the descriptions of places in the books. He then takes the supernatural aspects and weaves them into the picture that already exists. To me this helps lend the books verisimilitude. If he didn't have that picture of Chicago--though it is either researched or he's lived there, rather than make everything from scratch--I wouldn't enjoy the stories as much as I do. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Worldbuilding is Bad
Top