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Why Worldbuilding is Bad
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<blockquote data-quote="Celebrim" data-source="post: 3466562" data-attributes="member: 4937"><p>I'm trying to break out of this increasingly pointless thread, but one thing gauranteed to tweak me is misrepresenting what I wrote, especially in threads where what I may have actually said is easily lost. Suffice to say, that my agrument is totally misrepresented here, and encourage anyone who cares - if anyone still does - to go back and read what I actually wrote when I defined world building. I believe I was quite careful to separate my definition from the claim offered by several others, that world building was the same as creating setting elements.</p><p></p><p></p><p></p><p>Since when do you need a map of Chicago to tell a story set in Chicago? Is a map of Chicago strictly necessary to telling a story there, or could we not hand wave the map and tell the story anyway? Why do you think that you need, or why do you feel a need, to look at a map? When you answer question honestly, I think you'll come a long way to seeing why my definition of world building is a good one, and Mr. Harrison's rant is so laughable - or would be if it wasn't so serious.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 3466562, member: 4937"] I'm trying to break out of this increasingly pointless thread, but one thing gauranteed to tweak me is misrepresenting what I wrote, especially in threads where what I may have actually said is easily lost. Suffice to say, that my agrument is totally misrepresented here, and encourage anyone who cares - if anyone still does - to go back and read what I actually wrote when I defined world building. I believe I was quite careful to separate my definition from the claim offered by several others, that world building was the same as creating setting elements. Since when do you need a map of Chicago to tell a story set in Chicago? Is a map of Chicago strictly necessary to telling a story there, or could we not hand wave the map and tell the story anyway? Why do you think that you need, or why do you feel a need, to look at a map? When you answer question honestly, I think you'll come a long way to seeing why my definition of world building is a good one, and Mr. Harrison's rant is so laughable - or would be if it wasn't so serious. [/QUOTE]
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