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Why Worldbuilding is Bad
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<blockquote data-quote="Hussar" data-source="post: 3480534" data-attributes="member: 22779"><p>I dunno. What is the basic plot of The Mummy? Adventurers awaken an ancient evil and must battle that evil to send it back down. It's not like that plot hasn't been done a whole bunch of times. If you were enamoured with mummies in particular, there are a number of cultures which had mummies of different forms. You could also go with natural mummification processes that have been perverted by ancient evil. </p><p></p><p>I really don't think that too many stories can't be retold in a different setting. It's only when setting becomes a star that it becomes difficult.</p><p></p><p></p><p></p><p>Perhaps I wasn't as clear as I could be. I don't presume to tell the DM that he or she has to trash tonights adventure because of my character. I do presume to tell the DM that changing a couple of paragraphs in his setting bible will let me play the character I want to play.</p><p></p><p>In other words, and i mentioned this in the other thread were the warforged ninja was brought up, if there are solid mechanical reasons for the DM to say no, i have no problems. If you are runnign a campaign where disease and lack of food are a real issue, then my taking a warforged would bypass all of that. I would not expect the DM to allow me to do that. However, if the only reason the DM is saying no is because his view of his setting bible is so fixed that he is incapable of change, then I will have to pass. Sorry, as a player, I want to be the star of the show. An ensemble cast, sure, but, one that doesn't play <a href="http://www.shamusyoung.com/twentysidedtale/?p=1108" target="_blank">second fiddle to Gandalf</a> in every scene.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3480534, member: 22779"] I dunno. What is the basic plot of The Mummy? Adventurers awaken an ancient evil and must battle that evil to send it back down. It's not like that plot hasn't been done a whole bunch of times. If you were enamoured with mummies in particular, there are a number of cultures which had mummies of different forms. You could also go with natural mummification processes that have been perverted by ancient evil. I really don't think that too many stories can't be retold in a different setting. It's only when setting becomes a star that it becomes difficult. Perhaps I wasn't as clear as I could be. I don't presume to tell the DM that he or she has to trash tonights adventure because of my character. I do presume to tell the DM that changing a couple of paragraphs in his setting bible will let me play the character I want to play. In other words, and i mentioned this in the other thread were the warforged ninja was brought up, if there are solid mechanical reasons for the DM to say no, i have no problems. If you are runnign a campaign where disease and lack of food are a real issue, then my taking a warforged would bypass all of that. I would not expect the DM to allow me to do that. However, if the only reason the DM is saying no is because his view of his setting bible is so fixed that he is incapable of change, then I will have to pass. Sorry, as a player, I want to be the star of the show. An ensemble cast, sure, but, one that doesn't play [url=http://www.shamusyoung.com/twentysidedtale/?p=1108]second fiddle to Gandalf[/url] in every scene. [/QUOTE]
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