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Why Worldbuilding is Bad
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<blockquote data-quote="rounser" data-source="post: 3490249" data-attributes="member: 1106"><p>Not in my opinion. </p><p></p><p>If you're now going to state that heavy worldbuilding is equivalent to such "more dungeon development" (or whatever your encounter level map represents), then don't bother, because we've been over that terrain earlier in this thread. Worldbuilding offers no guarantee of containing anything which the PCs can actually interact with, whereas an extra encounter-level map area is somewhere they can set foot in and encounter. By all means, drop much of your worldbuilding time to build better adventures.</p><p></p><p>Also, don't bother to argue that extra encounters are in fact worldbuilding, because we've been there before as well. There is a reason why setting bibles are full of macro level stuff (with the exception perhaps of the Wilderlands), and adventures full of encounter level stuff, because those are the domains they encapsulate in the accepted definitions of those terms, borne out by what is published under those headings.</p></blockquote><p></p>
[QUOTE="rounser, post: 3490249, member: 1106"] Not in my opinion. If you're now going to state that heavy worldbuilding is equivalent to such "more dungeon development" (or whatever your encounter level map represents), then don't bother, because we've been over that terrain earlier in this thread. Worldbuilding offers no guarantee of containing anything which the PCs can actually interact with, whereas an extra encounter-level map area is somewhere they can set foot in and encounter. By all means, drop much of your worldbuilding time to build better adventures. Also, don't bother to argue that extra encounters are in fact worldbuilding, because we've been there before as well. There is a reason why setting bibles are full of macro level stuff (with the exception perhaps of the Wilderlands), and adventures full of encounter level stuff, because those are the domains they encapsulate in the accepted definitions of those terms, borne out by what is published under those headings. [/QUOTE]
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