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Why Worldbuilding is Bad
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<blockquote data-quote="Imaro" data-source="post: 3511847" data-attributes="member: 48965"><p>Whose to say my world can't? No one is saying you can't adjust your world...or <span style="font-size: 12px">GASP</span> discuss what type of campaign you and your players want before the game starts so that the world is designed around the tropes you all want to expore.</p><p></p><p>Oh yeah and this eliminates most of your argument about my world lessening fun, because it will be built to cater to what each player is looking for in a compromise sort of way. </p><p></p><p>You know this makes me wonder how an anything goes type of game continues once players begin to conflict on what is fun for them? Don't you have to make a compromise even when trying to do whatever for your players.</p></blockquote><p></p>
[QUOTE="Imaro, post: 3511847, member: 48965"] Whose to say my world can't? No one is saying you can't adjust your world...or [SIZE=3]GASP[/SIZE] discuss what type of campaign you and your players want before the game starts so that the world is designed around the tropes you all want to expore. Oh yeah and this eliminates most of your argument about my world lessening fun, because it will be built to cater to what each player is looking for in a compromise sort of way. You know this makes me wonder how an anything goes type of game continues once players begin to conflict on what is fun for them? Don't you have to make a compromise even when trying to do whatever for your players. [/QUOTE]
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