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Why Worldbuilding is Bad
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<blockquote data-quote="I'm A Banana" data-source="post: 3520642" data-attributes="member: 2067"><p>Anthropologists call it the ethnocentric fallacy, but "the absence of evidence is not the evidence of absence" works well enough. You can't prove a negative, right? So why insist that something is *not* the case when someone claims it is? Why say that I am more likely to be an untrustworthy source than to simply accept my experience as accurate?</p><p></p><p>Guy 1: "My kid is named Tom."</p><p>Guy 2: "No he isn't. I've called him Jujubee and he's been responding."</p><p>Guy 1: "Well, that's nice, but his name is Tom."</p><p>Guy 2: "Prove it!"</p><p>Guy 1: "....Tom, come away from the strange man..."</p><p>Kid: "I AM JUJUBEE!"</p><p>Guy 2: "See! That's his name!"</p><p>Guy 1: "I think I know what I wrote on the birth certificate..."</p><p>Guy 2: "Oh, do you? Everyone I know calls this kid Jujubee, I think you might be mistaken."</p><p>Guy 1: "But his name is Tom."</p><p>Guy 2: "I don't believe it. That makes no sense. No one calls this kid Tom. Prove it!"</p><p>Guy 1: "I'm his *father.*"</p><p>Guy 2: "So? Your experience is so counter to my own that I really can't believe your perspective is accurate at all. Maybe you're just not a very good father because you don't know what your kid is named."</p><p>Guy 1: "Look, I believe he's been responding to Jujubee, but that's not his name."</p><p>Guy 2: "I don't believe you. My experiences suggest otherwise."</p><p></p><p></p><p></p><p>My position on what happens in my campaign? I've always claimed that good improv lacks nothing that extensive pre-prep gives you. </p><p></p><p>My position on how useful worldbuilding is? I claimed in the OP that you don't need to spend hours building it, and that Harrison's post reinforced this position. I still claim that. I also claim that if you want to spend hours on worldbuilding, you can go have fun at it, but, with regards to my above position that good improv lacks nothing that extensive pre-prep gives you, that it's unnecessary and doesn't provide any inherent advantages. DMs may be more comfortable in one or the other, but both can add together to produce 4. </p><p></p><p>Now, the positions that have been attributed to me range far and wide, but my actual position has been fairly consistent, once one was established, and certainly adheres to internal logic.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3520642, member: 2067"] Anthropologists call it the ethnocentric fallacy, but "the absence of evidence is not the evidence of absence" works well enough. You can't prove a negative, right? So why insist that something is *not* the case when someone claims it is? Why say that I am more likely to be an untrustworthy source than to simply accept my experience as accurate? Guy 1: "My kid is named Tom." Guy 2: "No he isn't. I've called him Jujubee and he's been responding." Guy 1: "Well, that's nice, but his name is Tom." Guy 2: "Prove it!" Guy 1: "....Tom, come away from the strange man..." Kid: "I AM JUJUBEE!" Guy 2: "See! That's his name!" Guy 1: "I think I know what I wrote on the birth certificate..." Guy 2: "Oh, do you? Everyone I know calls this kid Jujubee, I think you might be mistaken." Guy 1: "But his name is Tom." Guy 2: "I don't believe it. That makes no sense. No one calls this kid Tom. Prove it!" Guy 1: "I'm his *father.*" Guy 2: "So? Your experience is so counter to my own that I really can't believe your perspective is accurate at all. Maybe you're just not a very good father because you don't know what your kid is named." Guy 1: "Look, I believe he's been responding to Jujubee, but that's not his name." Guy 2: "I don't believe you. My experiences suggest otherwise." My position on what happens in my campaign? I've always claimed that good improv lacks nothing that extensive pre-prep gives you. My position on how useful worldbuilding is? I claimed in the OP that you don't need to spend hours building it, and that Harrison's post reinforced this position. I still claim that. I also claim that if you want to spend hours on worldbuilding, you can go have fun at it, but, with regards to my above position that good improv lacks nothing that extensive pre-prep gives you, that it's unnecessary and doesn't provide any inherent advantages. DMs may be more comfortable in one or the other, but both can add together to produce 4. Now, the positions that have been attributed to me range far and wide, but my actual position has been fairly consistent, once one was established, and certainly adheres to internal logic. [/QUOTE]
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