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Why Worldbuilding is Bad
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<blockquote data-quote="Darth Shoju" data-source="post: 3522118" data-attributes="member: 11397"><p>Who are "you guys" and what is their "position"? Personally I largely agree with you. The part where we differ in opinion is you seem to feel worldbuilding is completely useless and nothing more than a tool to inflate DM ego. I see it as a useful tool for adding depth. I see it as a secondary priority to adventure design, but still an important element to many DMs and players alike.</p><p></p><p></p><p></p><p>Really man, that's gotten old. In my experience I've never had a setting or worldbuilding hinder my fun at the gaming table. There's no reason that any DM worth his screen can't run an enjoyable game using *any* setting. Frankly the game you describe sounds potentially fun until you've run through the generic adventure archetypes. At that point it seems like it would get repetitive and boring. If a DM had nothing more to offer me than the same adventure types I'd be done with him (or her). If that was all D&D was about I'd find myself a new hobby (or at least a new RPG).</p><p></p><p>Thankfully, that *isn't* what D&D is about. But if the group you DM for is having fun, then whatever. Keep doing what you are doing.</p></blockquote><p></p>
[QUOTE="Darth Shoju, post: 3522118, member: 11397"] Who are "you guys" and what is their "position"? Personally I largely agree with you. The part where we differ in opinion is you seem to feel worldbuilding is completely useless and nothing more than a tool to inflate DM ego. I see it as a useful tool for adding depth. I see it as a secondary priority to adventure design, but still an important element to many DMs and players alike. Really man, that's gotten old. In my experience I've never had a setting or worldbuilding hinder my fun at the gaming table. There's no reason that any DM worth his screen can't run an enjoyable game using *any* setting. Frankly the game you describe sounds potentially fun until you've run through the generic adventure archetypes. At that point it seems like it would get repetitive and boring. If a DM had nothing more to offer me than the same adventure types I'd be done with him (or her). If that was all D&D was about I'd find myself a new hobby (or at least a new RPG). Thankfully, that *isn't* what D&D is about. But if the group you DM for is having fun, then whatever. Keep doing what you are doing. [/QUOTE]
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