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Why Worldbuilding is Bad
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<blockquote data-quote="khyron1144" data-source="post: 3528309" data-attributes="member: 8004"><p><a href="http://www.thecbg.org/e107_plugins/forum/forum_viewtopic.php?24955" target="_blank">I've been working on one world since middle school.</a></p><p></p><p></p><p>I've discarded pages upon pages of notes on NPCs, history and geography, but certain elements have remained consistent throughout.</p><p></p><p>I think that makes me a better DM not a worse DM.</p><p></p><p></p><p>At some point, if there are enough adventures there, a world gets built no matter what, consider Discworld as a literary example, especially the city of Ankh-Morpork.</p><p></p><p></p><p>What counts as world-building?</p><p>Making another character for your NPC folder?</p><p>Telling the PCs the name of the ruler of the land they are in?</p><p>Figuring out where the Dwarven Mountains are in relation to the Cities of the Coast?</p><p>Coming up with some detailed flavor text for a homebrew adventure once the map is done; something that gives the PCs a logical reason to go to the dungeon?</p><p></p><p>At some point all of these activities are necessary to some degree or another.</p></blockquote><p></p>
[QUOTE="khyron1144, post: 3528309, member: 8004"] [url=http://www.thecbg.org/e107_plugins/forum/forum_viewtopic.php?24955]I've been working on one world since middle school.[/url] I've discarded pages upon pages of notes on NPCs, history and geography, but certain elements have remained consistent throughout. I think that makes me a better DM not a worse DM. At some point, if there are enough adventures there, a world gets built no matter what, consider Discworld as a literary example, especially the city of Ankh-Morpork. What counts as world-building? Making another character for your NPC folder? Telling the PCs the name of the ruler of the land they are in? Figuring out where the Dwarven Mountains are in relation to the Cities of the Coast? Coming up with some detailed flavor text for a homebrew adventure once the map is done; something that gives the PCs a logical reason to go to the dungeon? At some point all of these activities are necessary to some degree or another. [/QUOTE]
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