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Why Worldbuilding is Bad
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<blockquote data-quote="Hussar" data-source="post: 3528374" data-attributes="member: 22779"><p>Heh, Why Bodybuilding is Bad. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>See, I look at it this way. People are stating that setting creation and world building are the same thing. Thus, the Bodybuilding joke looks like this:</p><p></p><p>When you body build, you build muscles. When you exercise, you build muscles, therefore all exercise is body building. No matter what kind of exercise you are doing, you are bodybuilding. Anyone who says that perhaps bodybuilding isn't the best activity is therefore stupid because, well, we all know that exercise is good for you, so, it follows that bodybuilding is good for you.</p><p></p><p>Dissenting voice - but, what about exercise that isn't about building muscle? There's a whole host of exercises out there that have little to do with body building. Like yoga for instance. </p><p></p><p>Irrelavent. Whenever you do exercise, you are building muscle. Therefore you are bodybuilding by definition since the definition of body building is building muscle.</p><p></p><p>Dissenting voice - but, hang on. What if you change your goals? What if, instead of building muscle, you want to work on cardiovascular capacity or endurance? </p><p></p><p>Irrelavent, even when you do do those things, you are still building muscle, so you are body building.</p><p></p><p>Change the words body building to world building and exercise to setting construction and you get my point. We can most certainly create setting without world buildilng. Waiting for Godot is my favourite example of this. World building is a subset, a specific set of activities, within setting creation. World building is going beyond what you need and into setting creation for its own sake. Sure, there's lots of grey in the middle, that's fine. But it's a mistake to conflate setting creation with world building. World building requires a number of actions to be taken. Simply dropping a proper noun isn't enough. You need to go beyond and detail the history, surroundings, whatnot of that proper noun.</p><p></p><p>Mine, and I think Rounser's point of view here is that most DM's engage in body building when they don't need to. They could instead take up swimming or yoga, get just as fit and not require thousands of dollars of expensive equipment. Or, to put it another way, you can create your campaigns without spending huge amounts of resources, either money or time, detailing out a setting and instead, focus on adventures and let the setting simply fade to the background.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3528374, member: 22779"] Heh, Why Bodybuilding is Bad. :) See, I look at it this way. People are stating that setting creation and world building are the same thing. Thus, the Bodybuilding joke looks like this: When you body build, you build muscles. When you exercise, you build muscles, therefore all exercise is body building. No matter what kind of exercise you are doing, you are bodybuilding. Anyone who says that perhaps bodybuilding isn't the best activity is therefore stupid because, well, we all know that exercise is good for you, so, it follows that bodybuilding is good for you. Dissenting voice - but, what about exercise that isn't about building muscle? There's a whole host of exercises out there that have little to do with body building. Like yoga for instance. Irrelavent. Whenever you do exercise, you are building muscle. Therefore you are bodybuilding by definition since the definition of body building is building muscle. Dissenting voice - but, hang on. What if you change your goals? What if, instead of building muscle, you want to work on cardiovascular capacity or endurance? Irrelavent, even when you do do those things, you are still building muscle, so you are body building. Change the words body building to world building and exercise to setting construction and you get my point. We can most certainly create setting without world buildilng. Waiting for Godot is my favourite example of this. World building is a subset, a specific set of activities, within setting creation. World building is going beyond what you need and into setting creation for its own sake. Sure, there's lots of grey in the middle, that's fine. But it's a mistake to conflate setting creation with world building. World building requires a number of actions to be taken. Simply dropping a proper noun isn't enough. You need to go beyond and detail the history, surroundings, whatnot of that proper noun. Mine, and I think Rounser's point of view here is that most DM's engage in body building when they don't need to. They could instead take up swimming or yoga, get just as fit and not require thousands of dollars of expensive equipment. Or, to put it another way, you can create your campaigns without spending huge amounts of resources, either money or time, detailing out a setting and instead, focus on adventures and let the setting simply fade to the background. [/QUOTE]
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