Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why Worldbuilding is Bad
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JustinA" data-source="post: 3530861" data-attributes="member: 51618"><p>And now we switch to a definition of world-building from which one can only conclude that no one has ever done world-building.</p><p></p><p>Why?</p><p></p><p>Because you are insisting that it's only world-building if some creates an entire world. This is impossible. No meaningful world can ever be described to its last detail. So, clearly, a line must be drawn at some point.</p><p></p><p>You are, in fact, choosing to draw that line at an arbitrary point of "more detail than is needed for the present adventure", and then tautologically assuming your conclusion from that.</p><p></p><p>But, of course, I have already destroyed this line of your argument. And it is notable that you failed to respond to that.</p><p></p><p></p><p></p><p>This line of argument is more compelling, but you're assuming that "what type of adventures do I want to run" isn't taken into consideration when you're world-building. You're the only one drawing an artificial boundary between the two activities, after all.</p><p></p><p>And, ultimately, this still just comes back to the after-the-fact nature of the distinction you're trying to draw: The color of a rooftop is "good setting" if it comes up during the course of an adventure; it's "bad setting" if it doesn't.</p><p></p><p>Barring a precognizant DM, I'm not sure what the usefulness of this distinction is supposed to be.</p><p></p><p>Justin Alexander</p><p><a href="http://www.thealexandrian.net" target="_blank">http://www.thealexandrian.net</a></p></blockquote><p></p>
[QUOTE="JustinA, post: 3530861, member: 51618"] And now we switch to a definition of world-building from which one can only conclude that no one has ever done world-building. Why? Because you are insisting that it's only world-building if some creates an entire world. This is impossible. No meaningful world can ever be described to its last detail. So, clearly, a line must be drawn at some point. You are, in fact, choosing to draw that line at an arbitrary point of "more detail than is needed for the present adventure", and then tautologically assuming your conclusion from that. But, of course, I have already destroyed this line of your argument. And it is notable that you failed to respond to that. This line of argument is more compelling, but you're assuming that "what type of adventures do I want to run" isn't taken into consideration when you're world-building. You're the only one drawing an artificial boundary between the two activities, after all. And, ultimately, this still just comes back to the after-the-fact nature of the distinction you're trying to draw: The color of a rooftop is "good setting" if it comes up during the course of an adventure; it's "bad setting" if it doesn't. Barring a precognizant DM, I'm not sure what the usefulness of this distinction is supposed to be. Justin Alexander [url]http://www.thealexandrian.net[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Worldbuilding is Bad
Top