Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why Worldbuilding is Bad
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FireLance" data-source="post: 3542525" data-attributes="member: 3424"><p>Of course the worldbuilder perceives some expected use or reward for his worldbuilding. It might be something he enjoys. He might consider it an interesting thought experiment. He might simply do it so that he can admire his own cleverness. </p><p></p><p>While I personally do not draw such a harsh distinction between setting and worldbuilding (to me, the former is a subset of the latter), I do think that there is a continuum of worldbuilding, from elements that the DM will definitely use in his games to elements that he <em>should</em> realize will almost never come up. (Does anyone want to try to convince me otherwise?)</p><p></p><p>Surely it is reasonable to expect a DM to spend more time detailing elements that are likely to come up than elements that are unlikely to make an appearance. Surely it is reasonable to expect a DM to decide which elements are likely to come up on the basis of his player's interests, or at least, on the basis of what he thinks his players will find interesting, instead of on the basis of his personal interests. (Again, does anyone want to try to convince me otherwise?)</p><p></p><p>I'm afraid that by now, I've lost the point of the thread. Is the "pro-worldbuilding" side trying to argue that worldbuilding is not always bad (I think most of us agree on that), that worldbuilding is always good (I think most of us require a lot more convincing), or that what you call "worldbuilding", Hussar calls "setting" (why should it bother you what he calls it as long as both of you agree it's a good thing)?</p></blockquote><p></p>
[QUOTE="FireLance, post: 3542525, member: 3424"] Of course the worldbuilder perceives some expected use or reward for his worldbuilding. It might be something he enjoys. He might consider it an interesting thought experiment. He might simply do it so that he can admire his own cleverness. While I personally do not draw such a harsh distinction between setting and worldbuilding (to me, the former is a subset of the latter), I do think that there is a continuum of worldbuilding, from elements that the DM will definitely use in his games to elements that he [I]should[/I] realize will almost never come up. (Does anyone want to try to convince me otherwise?) Surely it is reasonable to expect a DM to spend more time detailing elements that are likely to come up than elements that are unlikely to make an appearance. Surely it is reasonable to expect a DM to decide which elements are likely to come up on the basis of his player's interests, or at least, on the basis of what he thinks his players will find interesting, instead of on the basis of his personal interests. (Again, does anyone want to try to convince me otherwise?) I'm afraid that by now, I've lost the point of the thread. Is the "pro-worldbuilding" side trying to argue that worldbuilding is not always bad (I think most of us agree on that), that worldbuilding is always good (I think most of us require a lot more convincing), or that what you call "worldbuilding", Hussar calls "setting" (why should it bother you what he calls it as long as both of you agree it's a good thing)? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Worldbuilding is Bad
Top