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Why Worldbuilding is Bad
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<blockquote data-quote="Hussar" data-source="post: 3543787" data-attributes="member: 22779"><p>Guys, guys, guys (and possibly gals <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) you're missing a big, big point here.</p><p></p><p>Throughout this little exercise, I've been told that my definition of world building is completely off base. That no one in their right mind would possibly define world building the way I do. I've defended my point of view for 25 pages now, despite various accusations of intellectual dishonesty, mental impairment and other goodies.</p><p></p><p>Imagine, just for a moment, my incredible contentment when opening the DMG last night and reading the definitions contained therein on world buiding. The DMG defines world building in precisely the same way that I do. It fits so closely that one could probably accuse me of plagiarism.</p><p></p><p>The DMG splits world building off from adventure design in exactly, precisely the same place I do - relavence. Everything you need to craft an adventure is included under Chapter 4 - Adventures. Everything that relates to a setting that is only tangentially linked to an adventure is contained under....</p><p></p><p>Wait for it...</p><p></p><p>Chapter 6 World Building.</p><p></p><p>Even the writers of the DMG define world building in the way I do. If elements are required by an adventure (the RPG equivalent of plot), it's not under world building. If elements are superfluous to adventure design, they are listed under world building.</p><p></p><p>It's nice being right.</p><p></p><p>My point is that you can cut out Chapter 6 entirely from the DMG and replace it with <a href="http://www.wizards.com/default.asp?x=dnd/ab/20060728a" target="_blank">Wolgang Baur's</a> Adventure Builder articles. </p><p></p><p>But, in any case, to those who've been saying that I'm off my rocker and have no idea what world building means, I'll be over here having a smoke, because baby, <a href="http://www.kolumbus.fi/jon.haglund/wav/av_compost.wav" target="_blank">I'm spent</a>.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 3543787, member: 22779"] Guys, guys, guys (and possibly gals :) ) you're missing a big, big point here. Throughout this little exercise, I've been told that my definition of world building is completely off base. That no one in their right mind would possibly define world building the way I do. I've defended my point of view for 25 pages now, despite various accusations of intellectual dishonesty, mental impairment and other goodies. Imagine, just for a moment, my incredible contentment when opening the DMG last night and reading the definitions contained therein on world buiding. The DMG defines world building in precisely the same way that I do. It fits so closely that one could probably accuse me of plagiarism. The DMG splits world building off from adventure design in exactly, precisely the same place I do - relavence. Everything you need to craft an adventure is included under Chapter 4 - Adventures. Everything that relates to a setting that is only tangentially linked to an adventure is contained under.... Wait for it... Chapter 6 World Building. Even the writers of the DMG define world building in the way I do. If elements are required by an adventure (the RPG equivalent of plot), it's not under world building. If elements are superfluous to adventure design, they are listed under world building. It's nice being right. My point is that you can cut out Chapter 6 entirely from the DMG and replace it with [url=http://www.wizards.com/default.asp?x=dnd/ab/20060728a]Wolgang Baur's[/url] Adventure Builder articles. But, in any case, to those who've been saying that I'm off my rocker and have no idea what world building means, I'll be over here having a smoke, because baby, [url=http://www.kolumbus.fi/jon.haglund/wav/av_compost.wav]I'm spent[/url]. ;) [/QUOTE]
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