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Why Worldbuilding is Bad
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<blockquote data-quote="Raven Crowking" data-source="post: 3551449" data-attributes="member: 18280"><p>Interesting responses to both polls so far. I'd say that the vast majority seem to reuse campaign settings, and it seems to be true across the board. The "play once and dump" campaign setting norm seems to be an Internet myth.</p><p></p><p>OTOH, I notice that (as of this time) 60% of your respondents seem to maintain the same setting from campaign to campaign.</p><p></p><p>Honestly, neither of these results is what general EN World chatter has led me to believe. I had expected the 3rd Ed reuses to be less frequent, and the changing campaigns to be more frequent.</p><p></p><p>Both thus far show that the effort used to create a setting last beyond the confines of a single campaign for the majority of EN Worlders in any event.</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3551449, member: 18280"] Interesting responses to both polls so far. I'd say that the vast majority seem to reuse campaign settings, and it seems to be true across the board. The "play once and dump" campaign setting norm seems to be an Internet myth. OTOH, I notice that (as of this time) 60% of your respondents seem to maintain the same setting from campaign to campaign. Honestly, neither of these results is what general EN World chatter has led me to believe. I had expected the 3rd Ed reuses to be less frequent, and the changing campaigns to be more frequent. Both thus far show that the effort used to create a setting last beyond the confines of a single campaign for the majority of EN Worlders in any event. [/QUOTE]
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