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Why Worldbuilding is Bad
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<blockquote data-quote="Hussar" data-source="post: 3561843" data-attributes="member: 22779"><p>Note, I did say campaign, not adventure. Campaign, at least I think, is defined as more than a single adventure. The setting can be drastically changed between campaigns, but, within a given campaign, that's just bad. A long ways back I mentioned that if you turn left into the throne room in chapter 2, you should turn left again in chapter 4. </p><p></p><p></p><p></p><p>And, of course, you should take your players into account when designing adventures as well. That's just good sense. Designing a campaign of nothing but dungeon crawls when your players hate dungeon crawls is bad. World building or not isn't going to help here.</p><p></p><p>As far as letting the players do world building - hey, if it floats their boat, why not? I'm talking about the DM allocating his resources better. Letting someone else do the work sounds good to me.</p><p></p><p>Ok, y'know what, if you something done half assed, you should do it yourself. Take a look at <a href="http://www.enworld.org/showthread.php?p=3561842#post3561842" target="_blank">what I'm trying to do</a> over there. I don't know if it will pan out. It may very well not. But, I'm going to give it a shot.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3561843, member: 22779"] Note, I did say campaign, not adventure. Campaign, at least I think, is defined as more than a single adventure. The setting can be drastically changed between campaigns, but, within a given campaign, that's just bad. A long ways back I mentioned that if you turn left into the throne room in chapter 2, you should turn left again in chapter 4. And, of course, you should take your players into account when designing adventures as well. That's just good sense. Designing a campaign of nothing but dungeon crawls when your players hate dungeon crawls is bad. World building or not isn't going to help here. As far as letting the players do world building - hey, if it floats their boat, why not? I'm talking about the DM allocating his resources better. Letting someone else do the work sounds good to me. Ok, y'know what, if you something done half assed, you should do it yourself. Take a look at [url=http://www.enworld.org/showthread.php?p=3561842#post3561842]what I'm trying to do[/url] over there. I don't know if it will pan out. It may very well not. But, I'm going to give it a shot. [/QUOTE]
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