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Why Worldbuilding is Bad
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7400387" data-attributes="member: 82106"><p>And yet some of them sell quite well. OWoD, despite lacking a lot of the narrative features of modern Story Now, STILL unseated D&D and helped drive TSR out of business.</p><p></p><p>And, the truth is, ALL RPGS, regardless of their classification, that aren't D&D are just a rounding error in the historical sales of D&D. Its not a matter of 'some types of RPG are rejected', its a matter of 'if it isn't ACTUAL D&D it won't sell' to all evidence. Even games like PF, which has been fairly popular, is now pretty much entirely eclipsed in sales by 5e, to the degree that Paizo is doing a version roll, which I can only interpret as a sign that sales are seriously off.</p><p></p><p>Other 'popular' RPGs like 13a, Traveler, Eclipse Phase, Savage Worlds, the FFG Star Wars game, etc. are all not even 5 or 10% of the sales of 5e. Its just a fact, the world equates RPGs with D&D. Fantasy is the most obvious and typical genre for role play and D&D has the catalog of material, market presence, and installed player base which virtually guarantee no other style of RP is going to get much traction, except amongst people who have played a lot and are well-versed in different types of game. Many of us 'move on', and IMHO a good basic core Story Now game, maybe something like DW, would be just as popular as D&D is, were it to have been the original RPG. Anyway, its a sort of silly argument because nothing is ever going to resolve it.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7400387, member: 82106"] And yet some of them sell quite well. OWoD, despite lacking a lot of the narrative features of modern Story Now, STILL unseated D&D and helped drive TSR out of business. And, the truth is, ALL RPGS, regardless of their classification, that aren't D&D are just a rounding error in the historical sales of D&D. Its not a matter of 'some types of RPG are rejected', its a matter of 'if it isn't ACTUAL D&D it won't sell' to all evidence. Even games like PF, which has been fairly popular, is now pretty much entirely eclipsed in sales by 5e, to the degree that Paizo is doing a version roll, which I can only interpret as a sign that sales are seriously off. Other 'popular' RPGs like 13a, Traveler, Eclipse Phase, Savage Worlds, the FFG Star Wars game, etc. are all not even 5 or 10% of the sales of 5e. Its just a fact, the world equates RPGs with D&D. Fantasy is the most obvious and typical genre for role play and D&D has the catalog of material, market presence, and installed player base which virtually guarantee no other style of RP is going to get much traction, except amongst people who have played a lot and are well-versed in different types of game. Many of us 'move on', and IMHO a good basic core Story Now game, maybe something like DW, would be just as popular as D&D is, were it to have been the original RPG. Anyway, its a sort of silly argument because nothing is ever going to resolve it. [/QUOTE]
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