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Why Worldbuilding is Bad
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<blockquote data-quote="Maxperson" data-source="post: 7401438" data-attributes="member: 23751"><p>It does make more sense. I also don't have as much time to prepare as I used to. Back in the day, I created my own worlds with maps, history, etc. These days I'm so busy that it's all I can do to do a bit of prep on adventures now and then. That's the main reason I run my games in the Forgotten Realms. It already has all the prep work I need done and allows me to focus on adventures within that world.</p><p></p><p>That said, I do find that there is a difference in my games. I have to improvise a lot more which is pretty clear to the players. My improvisation is pretty good, but it's not so smooth that you can't tell at times when its happening, which does bring down the quality a bit from where my game used to be. While my players don't mind, I'm sure my game wouldn't be one that [MENTION=29398]Lanefan[/MENTION] would want to play in. </p><p></p><p></p><p></p><p>I thought I'd bold that to emphasize it. I agree completely. For my part, once I get frustrated with someone who continually misrepresents what I am saying or doing with my style of play, I'll begin to toss back all the same "twistings" at that person to show that it can be done to their style as well. My hope is that they will see as they start defending what they perceive as an incorrect application to their playstyle, and come to the realization that what they are doing accomplishes nothing.</p><p></p><p></p><p></p><p>I agree with this as well.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7401438, member: 23751"] It does make more sense. I also don't have as much time to prepare as I used to. Back in the day, I created my own worlds with maps, history, etc. These days I'm so busy that it's all I can do to do a bit of prep on adventures now and then. That's the main reason I run my games in the Forgotten Realms. It already has all the prep work I need done and allows me to focus on adventures within that world. That said, I do find that there is a difference in my games. I have to improvise a lot more which is pretty clear to the players. My improvisation is pretty good, but it's not so smooth that you can't tell at times when its happening, which does bring down the quality a bit from where my game used to be. While my players don't mind, I'm sure my game wouldn't be one that [MENTION=29398]Lanefan[/MENTION] would want to play in. I thought I'd bold that to emphasize it. I agree completely. For my part, once I get frustrated with someone who continually misrepresents what I am saying or doing with my style of play, I'll begin to toss back all the same "twistings" at that person to show that it can be done to their style as well. My hope is that they will see as they start defending what they perceive as an incorrect application to their playstyle, and come to the realization that what they are doing accomplishes nothing. I agree with this as well. [/QUOTE]
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