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Why Worldbuilding is Bad
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<blockquote data-quote="happyhermit" data-source="post: 7403479" data-attributes="member: 6834463"><p>Methinks you are tilting at windmills a bit here. There are all kinds of materials out there for all kinds of RPGs and while D&D does get looked down on a lot in some circles, there is exceedingly little in way of "that shouldn't even exist" or even "that type of game is objectively bad". Certainly not any masses such as they are in ttrpgs. New ideas have always been allowed in "the hobby" even if a lot of people don't enjoy them. </p><p></p><p>Heck, look at this whole "story now" discussion here. People act like it's this new discovery that if only the masses were exposed to would sweep over them like the dawning of a new age of enlightenment. In reality, we messed around playing D&D and other games like that soon after the hobby came into existence. Plenty of games have worked to codify and tweak it in the decades since. There are literally options in the 5e DMG that if used allow players to spend a point to declare that they find a secret door, no roll necessary, options for musical chair GMing, etc. Are there people outraged that such a thing could be included (in D&D of all places)? I suppose there are, nerdrage knows no bounds, but they seem exceedingly few and far between, because the only criticisms of those rules I have heard come from people who wish they went further/were done "better".</p></blockquote><p></p>
[QUOTE="happyhermit, post: 7403479, member: 6834463"] Methinks you are tilting at windmills a bit here. There are all kinds of materials out there for all kinds of RPGs and while D&D does get looked down on a lot in some circles, there is exceedingly little in way of "that shouldn't even exist" or even "that type of game is objectively bad". Certainly not any masses such as they are in ttrpgs. New ideas have always been allowed in "the hobby" even if a lot of people don't enjoy them. Heck, look at this whole "story now" discussion here. People act like it's this new discovery that if only the masses were exposed to would sweep over them like the dawning of a new age of enlightenment. In reality, we messed around playing D&D and other games like that soon after the hobby came into existence. Plenty of games have worked to codify and tweak it in the decades since. There are literally options in the 5e DMG that if used allow players to spend a point to declare that they find a secret door, no roll necessary, options for musical chair GMing, etc. Are there people outraged that such a thing could be included (in D&D of all places)? I suppose there are, nerdrage knows no bounds, but they seem exceedingly few and far between, because the only criticisms of those rules I have heard come from people who wish they went further/were done "better". [/QUOTE]
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