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Why Worldbuilding is Bad
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<blockquote data-quote="Hussar" data-source="post: 7404357" data-attributes="member: 22779"><p>Missed that. Have to go back and reread some posts I think.</p><p></p><p>/edit to add</p><p></p><p>Yup, just went back over the posts from today and yesterday. other than you specifically agreeing with [MENTION=23751]Maxperson[/MENTION] that world building is the same as setting creation, you actually say nothing about how he and you, have redefined the common definition of the word to suit your own argument.</p><p></p><p>Look, I posted three different sources that all agree on this. World building and setting creation are not the same thing. Not all setting creation is world building. World building is going above and beyond what is required by setting. I've been consistent with my use of the term, and have been consistent in my use going back ten years (since this is a ten year old thread. </p><p></p><p>It's those who want to redefine the term that are the issue here. If you redefine world building to encompass any and all setting construction, then, sure, obviously it's not a bad thing. It can be but it might not be. But, that's YOUR definition and not the commonly accepted one. Nor is that how it's used when used in academic circles to describe second world creation.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7404357, member: 22779"] Missed that. Have to go back and reread some posts I think. /edit to add Yup, just went back over the posts from today and yesterday. other than you specifically agreeing with [MENTION=23751]Maxperson[/MENTION] that world building is the same as setting creation, you actually say nothing about how he and you, have redefined the common definition of the word to suit your own argument. Look, I posted three different sources that all agree on this. World building and setting creation are not the same thing. Not all setting creation is world building. World building is going above and beyond what is required by setting. I've been consistent with my use of the term, and have been consistent in my use going back ten years (since this is a ten year old thread. It's those who want to redefine the term that are the issue here. If you redefine world building to encompass any and all setting construction, then, sure, obviously it's not a bad thing. It can be but it might not be. But, that's YOUR definition and not the commonly accepted one. Nor is that how it's used when used in academic circles to describe second world creation. [/QUOTE]
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