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Why Worldbuilding is Bad
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<blockquote data-quote="Maxperson" data-source="post: 7413398" data-attributes="member: 23751"><p>With a bit of prep. It's not one large fire. There are solid portions to walk on, rivers, lakes and oceans of liquid fire, nodes of other elements like earth, air and water, and palaces. You can adventure there if you prepare for the heat and such.</p><p></p><p></p><p></p><p>Since when has pointless meant that it shouldn't be in a game. You've just eliminated the band of misfits trying to stop the invading army, and who need the help of the PCs, and many other great ideas and situations. </p><p></p><p></p><p></p><p>Assuming you're talking about Sigil, there's no such leader. The Lady of Pain doesn't lead the city in any way. She's more of a security system than anything else.</p><p></p><p></p><p></p><p>Whereas I ran many adventures on many planes and used those books. Maybe you just lack the imagination required to run adventures out on the traditional planes. That's perfectly fine. I have trouble running Oriental Adventures. Nobody can do every genre well</p><p></p><p>There's no such setting put out by TSR or WotC. All of them are settings where the players are capable of making lasting changes. You just have to think on a much larger scale out on the planes.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7413398, member: 23751"] With a bit of prep. It's not one large fire. There are solid portions to walk on, rivers, lakes and oceans of liquid fire, nodes of other elements like earth, air and water, and palaces. You can adventure there if you prepare for the heat and such. Since when has pointless meant that it shouldn't be in a game. You've just eliminated the band of misfits trying to stop the invading army, and who need the help of the PCs, and many other great ideas and situations. Assuming you're talking about Sigil, there's no such leader. The Lady of Pain doesn't lead the city in any way. She's more of a security system than anything else. Whereas I ran many adventures on many planes and used those books. Maybe you just lack the imagination required to run adventures out on the traditional planes. That's perfectly fine. I have trouble running Oriental Adventures. Nobody can do every genre well There's no such setting put out by TSR or WotC. All of them are settings where the players are capable of making lasting changes. You just have to think on a much larger scale out on the planes. [/QUOTE]
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