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Why Worldbuilding is Bad
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<blockquote data-quote="Hussar" data-source="post: 7416472" data-attributes="member: 22779"><p>Yes, it does. That's the definition of world building. If you're not explaining things in detail, excruciating or not, you are not engaging in world building.</p><p></p><p></p><p></p><p>Unless it's tied to the actual adventure that's going on, why would they ever ask this? You actually have players who ask these kinds of questions out of the blue with no connection to the ongoing adventure/campaign?</p><p></p><p></p><p></p><p>So, the players abandon your campaign in order to go somewhere else? I think I'd have a much larger issue at my table if that were to happen on a regular enough basis that I need to detail entirely random locations unrelated to the campaign.</p><p></p><p></p><p></p><p>No, as soon as I gave an inch, you took a mile. You have now defined all activities occurring in playing an RPG as under the rubric of world building. You've done nothing, that I've seen, to back away from that position. Granted, it's a fairly fast moving thread, so I might have missed it. But, from where I'm standing, you've basically staked out that everything from chargen to the end of the campaign is world building.</p><p></p><p>So, again, because I certainly missed it if you said otherwise, and others have apparently missed it as well, what ISN'T world building?</p></blockquote><p></p>
[QUOTE="Hussar, post: 7416472, member: 22779"] Yes, it does. That's the definition of world building. If you're not explaining things in detail, excruciating or not, you are not engaging in world building. Unless it's tied to the actual adventure that's going on, why would they ever ask this? You actually have players who ask these kinds of questions out of the blue with no connection to the ongoing adventure/campaign? So, the players abandon your campaign in order to go somewhere else? I think I'd have a much larger issue at my table if that were to happen on a regular enough basis that I need to detail entirely random locations unrelated to the campaign. No, as soon as I gave an inch, you took a mile. You have now defined all activities occurring in playing an RPG as under the rubric of world building. You've done nothing, that I've seen, to back away from that position. Granted, it's a fairly fast moving thread, so I might have missed it. But, from where I'm standing, you've basically staked out that everything from chargen to the end of the campaign is world building. So, again, because I certainly missed it if you said otherwise, and others have apparently missed it as well, what ISN'T world building? [/QUOTE]
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