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Why Worldbuilding is Bad
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7416512" data-attributes="member: 82106"><p>Yeah, I just never really liked the Great Wheel at all. For a long time I just didn't know WHY, but eventually I realized it just didn't have a point. Planescape might have made it more useful, to an extent. I think WA did that even better. Just being unshackled from the basically arbitrary nature of the formulation of the Great Wheel did a lot for it.</p><p></p><p>I don't honestly have a beef with Planescape per-se either. In fact I basically ignored all that late 2e stuff. By that point we had tired completely of AD&D and moved on forever.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7416512, member: 82106"] Yeah, I just never really liked the Great Wheel at all. For a long time I just didn't know WHY, but eventually I realized it just didn't have a point. Planescape might have made it more useful, to an extent. I think WA did that even better. Just being unshackled from the basically arbitrary nature of the formulation of the Great Wheel did a lot for it. I don't honestly have a beef with Planescape per-se either. In fact I basically ignored all that late 2e stuff. By that point we had tired completely of AD&D and moved on forever. [/QUOTE]
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