Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why Worldbuilding is Bad
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 7417698" data-attributes="member: 6785785"><p>But going off my original statement, we're talking about a detail that I didn't think was relevant enough to warrant knowing ahead of time. So if one of my players asks who was the king before the current king, I can make it up on the spot and achieve the same effect as I would have by writing up a grand history of the throne....because all they asked for was a name.</p><p></p><p>I think that summarizes the point of the article in the OP pretty nicely. If all that's needed is a name, then there's no need for much more info than that.</p><p></p><p>Now, if the PCs show an incredible interest in examining the prior king's downfall and I decide to make it part of the story, then I trust myself and my players to remember the guy's name. And if we don't, then I can just make it up again, and it's not a problem.</p><p></p><p>As for different people remembering different things....I don't think that's necessarily a bad thing. It happens in the real world all the time. If that happens, then it's just a case of the characters remembering things differently the way people do all the time. We can take one of the versions and then treat it like the "real" one.</p><p></p><p></p><p></p><p></p><p>But the original comment was about a detail that was not immediately relevant. If that's the case, I can't see how it's an issue. If it's a case of a detail that starts off as irrelevant, and then becomes relevant, then I'm confident that I'll remember it. I do have some notes written down, so I might add a detail like that when it becomes important. But if it's just "hey, who used to be the king here?" then I'll come up with the name on the fly, and take things from there. </p><p></p><p>It works fine for me, and is not an issue at our table.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7417698, member: 6785785"] But going off my original statement, we're talking about a detail that I didn't think was relevant enough to warrant knowing ahead of time. So if one of my players asks who was the king before the current king, I can make it up on the spot and achieve the same effect as I would have by writing up a grand history of the throne....because all they asked for was a name. I think that summarizes the point of the article in the OP pretty nicely. If all that's needed is a name, then there's no need for much more info than that. Now, if the PCs show an incredible interest in examining the prior king's downfall and I decide to make it part of the story, then I trust myself and my players to remember the guy's name. And if we don't, then I can just make it up again, and it's not a problem. As for different people remembering different things....I don't think that's necessarily a bad thing. It happens in the real world all the time. If that happens, then it's just a case of the characters remembering things differently the way people do all the time. We can take one of the versions and then treat it like the "real" one. But the original comment was about a detail that was not immediately relevant. If that's the case, I can't see how it's an issue. If it's a case of a detail that starts off as irrelevant, and then becomes relevant, then I'm confident that I'll remember it. I do have some notes written down, so I might add a detail like that when it becomes important. But if it's just "hey, who used to be the king here?" then I'll come up with the name on the fly, and take things from there. It works fine for me, and is not an issue at our table. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Worldbuilding is Bad
Top