Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why Worship Gods?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ptolemy18" data-source="post: 2364508" data-attributes="member: 24970"><p>Ahhh... a wonderful, borderline-religious discussion!!! I love it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In my campaign, of course, the answer is that clerics *don't* gain their powers unless they worship someone (and in fact, in the 3.5 PLAYER'S HANDBOOK, that's pretty much the way it is too... it's only in supplements like COMPLETE DIVINE and BOOK OF EXALTED DEEDS that you really start seeing the "Priests who worship Abstract Principles" and so on). </p><p></p><p>Speaking of third-party supplements... I am really fond of Scott Bennie's idol-worshipping system in TESTAMENT, wherein everyone (not just clerics) gets benefits for sacrificing small amounts of treasure/goods to idols at a rate of 1 gp per day. Depending on the god you sacrifice to, you get +2 or +3 skill bonuses, +1 or +2 saving throw or attribute roll bonuses, etc. It's a very nice, sneaky way to convince players to have their characters act 'religious', even if they're not playing divine spellcasters.</p><p></p><p>(In my AFRICAN ADVENTURES/EGYPTIAN ADVENTURES/TESTAMENT campaign, one of the players is an Egyptian monk who's taken to 'worshipping' the African god Nimbala, since his idol grants a benefit to Sense Motive checks... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>What would be *really* interesting would be rules on worshipping demigods and other demi-divine beings that are slightly more accessible than the gods. (Like the optional rules in BOOK OF VILE DARKNESS on clerics who serve the demon & devil lords.) In my campaign, for instance, you can 'worship' any creature of the Outsider type, but unless they have really high hit dice, you can only be granted very low-level spells. So this way, if a Pit Fiend wanders into town and demands to be worshipped as a god, within a few years, you could actually have evil clerics getting granted (let's say) 1st and 2nd level spells for serving the Pit Fiend who's walking around right next to them. I think it's a good system...! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="ptolemy18, post: 2364508, member: 24970"] Ahhh... a wonderful, borderline-religious discussion!!! I love it! :) In my campaign, of course, the answer is that clerics *don't* gain their powers unless they worship someone (and in fact, in the 3.5 PLAYER'S HANDBOOK, that's pretty much the way it is too... it's only in supplements like COMPLETE DIVINE and BOOK OF EXALTED DEEDS that you really start seeing the "Priests who worship Abstract Principles" and so on). Speaking of third-party supplements... I am really fond of Scott Bennie's idol-worshipping system in TESTAMENT, wherein everyone (not just clerics) gets benefits for sacrificing small amounts of treasure/goods to idols at a rate of 1 gp per day. Depending on the god you sacrifice to, you get +2 or +3 skill bonuses, +1 or +2 saving throw or attribute roll bonuses, etc. It's a very nice, sneaky way to convince players to have their characters act 'religious', even if they're not playing divine spellcasters. (In my AFRICAN ADVENTURES/EGYPTIAN ADVENTURES/TESTAMENT campaign, one of the players is an Egyptian monk who's taken to 'worshipping' the African god Nimbala, since his idol grants a benefit to Sense Motive checks... ;) ) What would be *really* interesting would be rules on worshipping demigods and other demi-divine beings that are slightly more accessible than the gods. (Like the optional rules in BOOK OF VILE DARKNESS on clerics who serve the demon & devil lords.) In my campaign, for instance, you can 'worship' any creature of the Outsider type, but unless they have really high hit dice, you can only be granted very low-level spells. So this way, if a Pit Fiend wanders into town and demands to be worshipped as a god, within a few years, you could actually have evil clerics getting granted (let's say) 1st and 2nd level spells for serving the Pit Fiend who's walking around right next to them. I think it's a good system...! ;) Jason [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Worship Gods?
Top