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Why would a dragon NOT take Antimagic field?
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<blockquote data-quote="Dark Dragon" data-source="post: 6252150" data-attributes="member: 1115"><p>Hmm, that sounds like a house rule (fair enough to work like that), but going by the RAW, a dragon's flight is not magical (see MM and Draconomicon).</p><p></p><p>Same for the -5 penalty to AC and attacks. A dragon's AC and attacks are not lowered within an AMF.</p><p></p><p>While I find the idea of self combustion in an AMF a nice one to discourage the use of AMF, a dragon's immunities are Extraordinary (see SRD), and thus are not suppressed in an AMF.</p><p></p><p>I fully agree that house rules would get around excessive use of AMF by dragons, but I don't want to implement a new house roule in mid-game. </p><p></p><p></p><p></p><p></p><p></p><p>Thanks a lot, I really like some of your ideas. Others I've already used, like the one of point 1), where the dragon Balagos showed some epic PCs their true position in hierarchy. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>For the conjuring spells, the orbs may work (a bit cheesy, but still they should work). But that is one reason why a dragon in an AMF would kill the caster first, if possible. And on open ground, this is quite easy to achieve: fly-by, snatch, kill...</p><p></p><p>To point 4), this only works if the dragon is somehow forced to fight on the ground. And even being epic, a caster is mostly not a good frontline guy. </p><p>Artefacts: yes, the party has an evil artefact in their possession, but its powers won't neccessarily work in an AMF, and more, because it is an evil item, the PC using it strongly risks his alignment and eventually will go insane.</p><p></p><p>Playing the dragon as a bomber using big rocks as bombs is a nice scenario, especially when employed near an active volcano (as is the case in my camapign). <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p></p><p></p><p></p><p>I fully agree, a fight against an old dragon should be a special challenge, otherwise it robs a lot of flavor from the scene...</p><p></p><p>Hm, except for Mordenkainen's Disjunction, Wish, Miracle, and possibly Gate to summon a Djinni, I don't see much to get down a dragon in an AMF before the party gets into deep trouble. The party wizard has access to Disjunction, but her chances of success are poor: a mere 35 % (she can use an item to temporarily boost her CL). Gate and Wish are options, but normally, the players IMG hesitate to spend XP for costly spells unless annihilation is imminent and retreat is not possible.</p></blockquote><p></p>
[QUOTE="Dark Dragon, post: 6252150, member: 1115"] Hmm, that sounds like a house rule (fair enough to work like that), but going by the RAW, a dragon's flight is not magical (see MM and Draconomicon). Same for the -5 penalty to AC and attacks. A dragon's AC and attacks are not lowered within an AMF. While I find the idea of self combustion in an AMF a nice one to discourage the use of AMF, a dragon's immunities are Extraordinary (see SRD), and thus are not suppressed in an AMF. I fully agree that house rules would get around excessive use of AMF by dragons, but I don't want to implement a new house roule in mid-game. Thanks a lot, I really like some of your ideas. Others I've already used, like the one of point 1), where the dragon Balagos showed some epic PCs their true position in hierarchy. :devil: For the conjuring spells, the orbs may work (a bit cheesy, but still they should work). But that is one reason why a dragon in an AMF would kill the caster first, if possible. And on open ground, this is quite easy to achieve: fly-by, snatch, kill... To point 4), this only works if the dragon is somehow forced to fight on the ground. And even being epic, a caster is mostly not a good frontline guy. Artefacts: yes, the party has an evil artefact in their possession, but its powers won't neccessarily work in an AMF, and more, because it is an evil item, the PC using it strongly risks his alignment and eventually will go insane. Playing the dragon as a bomber using big rocks as bombs is a nice scenario, especially when employed near an active volcano (as is the case in my camapign). :devil: I fully agree, a fight against an old dragon should be a special challenge, otherwise it robs a lot of flavor from the scene... Hm, except for Mordenkainen's Disjunction, Wish, Miracle, and possibly Gate to summon a Djinni, I don't see much to get down a dragon in an AMF before the party gets into deep trouble. The party wizard has access to Disjunction, but her chances of success are poor: a mere 35 % (she can use an item to temporarily boost her CL). Gate and Wish are options, but normally, the players IMG hesitate to spend XP for costly spells unless annihilation is imminent and retreat is not possible. [/QUOTE]
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Why would a dragon NOT take Antimagic field?
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