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Why would a dragon NOT take Antimagic field?
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<blockquote data-quote="Dark Dragon" data-source="post: 6252604" data-attributes="member: 1115"><p>True, if a ton of a dragon lands on lava, the poor guy in the dragon's grasp will take a good hot bath...</p><p></p><p></p><p></p><p>Agreed, and if the AMF'ed dragon attack is executed properly, it will be severe blow to the party. Once one of the two casters (the Enlightened Fist or the Cleric) capable of saving the party (by casting Dimension Door, Word of Recall, Wind Walk) was taken away by the dragon, the remaining party should find an exit clue quickly. Still, one PC would be dead without a reasonable chance to survive. </p><p>The point is: this is not really funny, unless there is some sort of heroic action tied to it. And it may happen that the other players are just frustrated and accept a TPK.</p><p></p><p>If the party is able to retreat, they know that they have now encountered a very dangerous foe, they have learned a bit of this foe's tactical approaches, and should tread carefully when facing this foe again.</p><p></p><p>Again, I know that the AMF plan is mean, but a reasonable option (and one player may wonder if/why I would not use it). That's why I'm thinking of other options to keep this encounter interesting. It is some sort of a climax in the story arc. And it should show that older dragons are not another big flying monster giving XPs.</p></blockquote><p></p>
[QUOTE="Dark Dragon, post: 6252604, member: 1115"] True, if a ton of a dragon lands on lava, the poor guy in the dragon's grasp will take a good hot bath... Agreed, and if the AMF'ed dragon attack is executed properly, it will be severe blow to the party. Once one of the two casters (the Enlightened Fist or the Cleric) capable of saving the party (by casting Dimension Door, Word of Recall, Wind Walk) was taken away by the dragon, the remaining party should find an exit clue quickly. Still, one PC would be dead without a reasonable chance to survive. The point is: this is not really funny, unless there is some sort of heroic action tied to it. And it may happen that the other players are just frustrated and accept a TPK. If the party is able to retreat, they know that they have now encountered a very dangerous foe, they have learned a bit of this foe's tactical approaches, and should tread carefully when facing this foe again. Again, I know that the AMF plan is mean, but a reasonable option (and one player may wonder if/why I would not use it). That's why I'm thinking of other options to keep this encounter interesting. It is some sort of a climax in the story arc. And it should show that older dragons are not another big flying monster giving XPs. [/QUOTE]
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Why would a dragon NOT take Antimagic field?
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