Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why would a dragon NOT take Antimagic field?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dark Dragon" data-source="post: 6253677" data-attributes="member: 1115"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Well, sometimes I DM the foes in order to "train" the players for a particular encounter which may (or may not) take place later in the campaign but with different monsters using a similar tactical approach. If the players remember their training, it will help them to overcome that challenge in a better way. If not, they may complain, but only until I remind them of that "training".</p><p></p><p>So far, the players know that I expect that they use their PCs as efficient as possible, i.e., it is more a "combat as war" encounter style of play. Works not always, but sufficiently often. However, the players mostly don't know if it is "combat as sport" or not. Last session saw more the former, when the pseudodragon familiars of the PCs could shine and take out the outer guard perimeter of the cultists without an alarm to be sound. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> When the little dragons tried to proceeded to the inner perimeter, they were outmatched, hence the PCs stepped in and slaughtered the remaining guards. </p><p></p><p></p><p></p><p></p><p>That's the way I do it as well for most dragons: they are tied to a theme and/or strategy. The red dragon of the coming battle is going after the rule "Safety first": he knows his weaknesses (and that foes will try to target them) and invested a lot of time to find ways to suppress/remove them. He does not want to loose a fight due to poor defenses. So his spell selection focuses on abjuration (alarm, resist energy, protection from energy, dispel magic, stoneskin), illusion (mirror image, invisibility, greater invisibility), and some healing spells. </p><p></p><p>His offensive spells won't be that much, but some unusual spells out of the splat books will be among them (haven't completed the list yet). The dragon relies on his physical prowess and favors physical combat over arcane duels. Of course, the dragon won't fight fair. He will single out or focus on one foe until that foe is no threat anymore (=dead, or teleported away). He will use any means and battle field settings to his advantage, and does not care much about his allies. As a dragon, he wants his share of the treasure (=100%), because he knows that the cultists need his help, not vice versa. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p></blockquote><p></p>
[QUOTE="Dark Dragon, post: 6253677, member: 1115"] :D Well, sometimes I DM the foes in order to "train" the players for a particular encounter which may (or may not) take place later in the campaign but with different monsters using a similar tactical approach. If the players remember their training, it will help them to overcome that challenge in a better way. If not, they may complain, but only until I remind them of that "training". So far, the players know that I expect that they use their PCs as efficient as possible, i.e., it is more a "combat as war" encounter style of play. Works not always, but sufficiently often. However, the players mostly don't know if it is "combat as sport" or not. Last session saw more the former, when the pseudodragon familiars of the PCs could shine and take out the outer guard perimeter of the cultists without an alarm to be sound. :cool: When the little dragons tried to proceeded to the inner perimeter, they were outmatched, hence the PCs stepped in and slaughtered the remaining guards. That's the way I do it as well for most dragons: they are tied to a theme and/or strategy. The red dragon of the coming battle is going after the rule "Safety first": he knows his weaknesses (and that foes will try to target them) and invested a lot of time to find ways to suppress/remove them. He does not want to loose a fight due to poor defenses. So his spell selection focuses on abjuration (alarm, resist energy, protection from energy, dispel magic, stoneskin), illusion (mirror image, invisibility, greater invisibility), and some healing spells. His offensive spells won't be that much, but some unusual spells out of the splat books will be among them (haven't completed the list yet). The dragon relies on his physical prowess and favors physical combat over arcane duels. Of course, the dragon won't fight fair. He will single out or focus on one foe until that foe is no threat anymore (=dead, or teleported away). He will use any means and battle field settings to his advantage, and does not care much about his allies. As a dragon, he wants his share of the treasure (=100%), because he knows that the cultists need his help, not vice versa. :devil: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why would a dragon NOT take Antimagic field?
Top