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*Dungeons & Dragons
Why would a dragon NOT take Antimagic field?
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<blockquote data-quote="Celebrim" data-source="post: 6283846" data-attributes="member: 4937"><p>There is no reason why he wouldn't. AMF is one of the 'big guns' of high level play that utterly trumps just about everything in the game. If you play at high level, you absolutely must be able to deal with it and you absolutely must be able to drop one.</p><p></p><p>Which, if AMF were a magic card would be proof that it was broken and had an unhealthy effect on the metagame.</p><p></p><p>If you want to stick with the RAW, you're going to have to embrace this and several other big guns - true sight, mind blank, freedom of action, discern location, wall of force, force cage, find the path, disjunction, wish, time stop, etc. High level play RAW has a lot of "I win" and "You don't win" buttons.</p><p></p><p>There is a famous saying in D&D that I should probably be able to cite correctly, but it is, "If it has stats, we can kill it." There is much truth in this pithy statemetn.</p><p></p><p>The problem with many of the trump cards of high level play, is that they don't have stats. In the interest of conserving rules space and avoiding calculation, they tend to say something simple and unqualified or unquantified. As a result, you can't "kill them". They are limitless in power. They are divine pronouncements in the hands of mortals. AMF is one such trump card.</p><p></p><p>I personally feel all the things in the game that are statless and unquantified need to be seriously rethought. AMF for example could be rewritten to something like, "The caster level of any magical effect within the area of effect is reduced by 10. If this is sufficient to reduce the caster level below 0, the spell fails.", then it would still be a powerful buff or debuff. It just would no longer be an 'I win' button. If 'Fire Immunity' was rewritten as 'fire resistance: 100', then most of the time it would work exactly the same, but the God of Fire would still be able to burn it without recourse to ko fights where we took turns inventing powers that gave you absolute resistance - "True Seeing sees through everything.", "Not even true seeing can penetrate this veil.", "This spell grants protection from protection from True Seeing.", etc.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6283846, member: 4937"] There is no reason why he wouldn't. AMF is one of the 'big guns' of high level play that utterly trumps just about everything in the game. If you play at high level, you absolutely must be able to deal with it and you absolutely must be able to drop one. Which, if AMF were a magic card would be proof that it was broken and had an unhealthy effect on the metagame. If you want to stick with the RAW, you're going to have to embrace this and several other big guns - true sight, mind blank, freedom of action, discern location, wall of force, force cage, find the path, disjunction, wish, time stop, etc. High level play RAW has a lot of "I win" and "You don't win" buttons. There is a famous saying in D&D that I should probably be able to cite correctly, but it is, "If it has stats, we can kill it." There is much truth in this pithy statemetn. The problem with many of the trump cards of high level play, is that they don't have stats. In the interest of conserving rules space and avoiding calculation, they tend to say something simple and unqualified or unquantified. As a result, you can't "kill them". They are limitless in power. They are divine pronouncements in the hands of mortals. AMF is one such trump card. I personally feel all the things in the game that are statless and unquantified need to be seriously rethought. AMF for example could be rewritten to something like, "The caster level of any magical effect within the area of effect is reduced by 10. If this is sufficient to reduce the caster level below 0, the spell fails.", then it would still be a powerful buff or debuff. It just would no longer be an 'I win' button. If 'Fire Immunity' was rewritten as 'fire resistance: 100', then most of the time it would work exactly the same, but the God of Fire would still be able to burn it without recourse to ko fights where we took turns inventing powers that gave you absolute resistance - "True Seeing sees through everything.", "Not even true seeing can penetrate this veil.", "This spell grants protection from protection from True Seeing.", etc. [/QUOTE]
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Why would a dragon NOT take Antimagic field?
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