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Why would a Druid want money in a “gold for XP” game?
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<blockquote data-quote="not-so-newguy" data-source="post: 7827869" data-attributes="member: 6786140"><p>Current compiled list</p><p></p><p>-Buy a tract of land (with a twist)</p><p>-PUT IT BACK IN THE GROUND. Bonus xp for dwarf druids</p><p>-Feed aurumvoraxes with precious metals</p><p>-melt it down and create sickles, lotsa sickles.</p><p>-buy precious spell components</p><p>-Train villagers to maintain lands in the most efficient and nature-friendly way possible.</p><p>-Bribe villagers to import lumber and other natural resources.</p><p>-Import dangerous beasts to defend the land</p><p>-Pay rangers to protect the land</p><p>-Sacrifice treasure to a lake or bog, just like the Ancient Celtic people.</p><p>-Donate money to Druidic order</p><p>-Get drunk, party like it’s 1999</p><p>-Hoard Gold, then saturate the market with gold, watch the value of gold drop. Destroy civilization and dance on its ashes.</p><p>-First you get the money, then you get the power.</p><p>-training costs</p><p>-leave it to the player to decide.</p><p>-revenge for a past grievance.</p><p>-throw huge festivals, make converts</p><p>-Staying within the confines of the pseudo-medieval D&D political system…</p><p>—a) Go straight to the top! Get the king or queen to give land for precious treasure.</p><p>—b) Influence local nobles to return the land to its natural state.</p><p>-Find skilled Followers to serve as protectors and guides of the wilderness.</p><p>-Use it to gain favor, influence, and news from intelligent monsters in the wilderness (Dragons, Hags, Giants, etc).</p><p>-Find serfs being treated poorly, use money to buy converts and spread propaganda, train them to fight and promise them riches... <img class="smilie smilie--emoji" loading="lazy" alt="🤷♂️" title="Man shrugging :man_shrugging:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" data-shortname=":man_shrugging:" /> Destroy civilization and dance on its ashes.</p></blockquote><p></p>
[QUOTE="not-so-newguy, post: 7827869, member: 6786140"] Current compiled list -Buy a tract of land (with a twist) -PUT IT BACK IN THE GROUND. Bonus xp for dwarf druids -Feed aurumvoraxes with precious metals -melt it down and create sickles, lotsa sickles. -buy precious spell components -Train villagers to maintain lands in the most efficient and nature-friendly way possible. -Bribe villagers to import lumber and other natural resources. -Import dangerous beasts to defend the land -Pay rangers to protect the land -Sacrifice treasure to a lake or bog, just like the Ancient Celtic people. -Donate money to Druidic order -Get drunk, party like it’s 1999 -Hoard Gold, then saturate the market with gold, watch the value of gold drop. Destroy civilization and dance on its ashes. -First you get the money, then you get the power. -training costs -leave it to the player to decide. -revenge for a past grievance. -throw huge festivals, make converts -Staying within the confines of the pseudo-medieval D&D political system… —a) Go straight to the top! Get the king or queen to give land for precious treasure. —b) Influence local nobles to return the land to its natural state. -Find skilled Followers to serve as protectors and guides of the wilderness. -Use it to gain favor, influence, and news from intelligent monsters in the wilderness (Dragons, Hags, Giants, etc). -Find serfs being treated poorly, use money to buy converts and spread propaganda, train them to fight and promise them riches... 🤷♂️ Destroy civilization and dance on its ashes. [/QUOTE]
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Why would a Druid want money in a “gold for XP” game?
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