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Why would anyone want to play 1e?
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<blockquote data-quote="Riley" data-source="post: 9676374" data-attributes="member: 12870"><p>We… had adopted some house rules, and habits, that favored above-average stats. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>And I’m now remembering that was probably/actually a <em>5th</em> level fighter when switched over, but as I dual-classed immediately after gaining 5th, I misrecalled as 4th because I never actually played that character as a pure 5th level fighter - and 4th level took <em>forever.</em></p><p></p><p>Also, in that long-running campaign we house-ruled 1) max-possible hp at 1st level, and 2) a minimum of half-hd rounded up per level thereafter.</p><p>(It worked for us.)</p><p></p><p>So that 5th level fighter with Con of 15 would’ve had an absolute minimum of 11+7+7+7+7=39 hit points under our rules, and I rolled only 3 ‘extra’ hit points from occasionally rolling a 7,8, and/or 9 on one or more level gains.</p></blockquote><p></p>
[QUOTE="Riley, post: 9676374, member: 12870"] We… had adopted some house rules, and habits, that favored above-average stats. ;) And I’m now remembering that was probably/actually a [I]5th[/I] level fighter when switched over, but as I dual-classed immediately after gaining 5th, I misrecalled as 4th because I never actually played that character as a pure 5th level fighter - and 4th level took [I]forever.[/I] Also, in that long-running campaign we house-ruled 1) max-possible hp at 1st level, and 2) a minimum of half-hd rounded up per level thereafter. (It worked for us.) So that 5th level fighter with Con of 15 would’ve had an absolute minimum of 11+7+7+7+7=39 hit points under our rules, and I rolled only 3 ‘extra’ hit points from occasionally rolling a 7,8, and/or 9 on one or more level gains. [/QUOTE]
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