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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why would anyone want to play 1e?
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<blockquote data-quote="Thagdal" data-source="post: 9724447" data-attributes="member: 95215"><p>The one I deal with level drain (heavily home brewed first edition) is characters lose the level not experience, meaning they need to go level training again until they can use those powers etc, so it practice it works as a fairly nasty annoyance but not one that feels like they've lost invested time gaining the experience. Level training is cheaper than restoration. I also foreshadow 90% of the time if its likely to have that sort of undead if the characters look for clues etc.</p><p></p><p>The main reason my early edition home brew uses first edition as a base is mostly the character base. Most things can be as easily modded in or out of first/second edition without much difference in difficulty. But, and this is nostalgia based, no version of characters feels as distinct and flavorful to me. I enjoy the very different spell lists between casters, the different powers of martial classes, XP being different as a means of differentiation, and its use of different subsystems for classes, like thieves get the % checks.</p><p>I also like other things in first ed, but the could easily be done in second, like no cap for fireball/magic missile damage etc. </p><p></p><p>I'm actually finishing up with a campaign (currently around the 3.5 million xp mark) that has the first edition bard. The level process is a blip really. Playing as a fighter to start with is actually not a bad survival mechanism, and a fighter levels up fairly fast. The thief levels are over real fast. Unless you make the character level train when ready to level before gaining more xp, they will blaze through them, before some of the other characters go up a level. But all those classes means so many hit dice rolls, bards get to roll so many times compared to almost any other class, adding con bonus, while most the other characters where getting just +1 or 2. </p><p></p><p>But first edition is my base, I heavily layer it with second edition, then open it up with using things learnt from other editions and game systems. Its definitely my version of D&D.</p></blockquote><p></p>
[QUOTE="Thagdal, post: 9724447, member: 95215"] The one I deal with level drain (heavily home brewed first edition) is characters lose the level not experience, meaning they need to go level training again until they can use those powers etc, so it practice it works as a fairly nasty annoyance but not one that feels like they've lost invested time gaining the experience. Level training is cheaper than restoration. I also foreshadow 90% of the time if its likely to have that sort of undead if the characters look for clues etc. The main reason my early edition home brew uses first edition as a base is mostly the character base. Most things can be as easily modded in or out of first/second edition without much difference in difficulty. But, and this is nostalgia based, no version of characters feels as distinct and flavorful to me. I enjoy the very different spell lists between casters, the different powers of martial classes, XP being different as a means of differentiation, and its use of different subsystems for classes, like thieves get the % checks. I also like other things in first ed, but the could easily be done in second, like no cap for fireball/magic missile damage etc. I'm actually finishing up with a campaign (currently around the 3.5 million xp mark) that has the first edition bard. The level process is a blip really. Playing as a fighter to start with is actually not a bad survival mechanism, and a fighter levels up fairly fast. The thief levels are over real fast. Unless you make the character level train when ready to level before gaining more xp, they will blaze through them, before some of the other characters go up a level. But all those classes means so many hit dice rolls, bards get to roll so many times compared to almost any other class, adding con bonus, while most the other characters where getting just +1 or 2. But first edition is my base, I heavily layer it with second edition, then open it up with using things learnt from other editions and game systems. Its definitely my version of D&D. [/QUOTE]
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Why would anyone want to play 1e?
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