Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why would anyone want to play 1e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 9730054" data-attributes="member: 2209"><p>With eleven classes in the PH and multiple races with various multiclass and level limits to pick from I felt 1e pre-UA had a bunch of impactful character build choices as it was even with random stat rolling and magic items and even just roleplaying and tactics being such big factors. Particularly with weird mechanical balance for being weak at low levels versus high levels or different xp charts for various races and classes.</p><p></p><p>If you were playing a one shot versus a long campaign, whether it was low level or high level, those build choices mattered.</p><p></p><p>I played in a level one 1e one shot pre UA and rolled up a magic user with nine intelligence as my first ever magic user.</p><p></p><p>I wasn't going to get spells above fourth caster level or have a good shot at learning new acquired ones during downtime, but that did not matter, it was a level one one-shot game.</p><p></p><p>A magic user regardless of int stats is a pretty poor mechanical choice at first level with their no armor, d4 HD, dagger weapon limitation, and one spell and the mechanical design balance of weak at low levels, powerful at high levels. My random offensive known spell I rolled was light. On the other hand, my THAC0 was about the same as a 15 str fighter. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So I tied off a headband, described my dagger as a giant Rambo knife and got through the game mostly on confidence and a lot of luck. I don't think I even cast the light spell.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9730054, member: 2209"] With eleven classes in the PH and multiple races with various multiclass and level limits to pick from I felt 1e pre-UA had a bunch of impactful character build choices as it was even with random stat rolling and magic items and even just roleplaying and tactics being such big factors. Particularly with weird mechanical balance for being weak at low levels versus high levels or different xp charts for various races and classes. If you were playing a one shot versus a long campaign, whether it was low level or high level, those build choices mattered. I played in a level one 1e one shot pre UA and rolled up a magic user with nine intelligence as my first ever magic user. I wasn't going to get spells above fourth caster level or have a good shot at learning new acquired ones during downtime, but that did not matter, it was a level one one-shot game. A magic user regardless of int stats is a pretty poor mechanical choice at first level with their no armor, d4 HD, dagger weapon limitation, and one spell and the mechanical design balance of weak at low levels, powerful at high levels. My random offensive known spell I rolled was light. On the other hand, my THAC0 was about the same as a 15 str fighter. :) So I tied off a headband, described my dagger as a giant Rambo knife and got through the game mostly on confidence and a lot of luck. I don't think I even cast the light spell. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why would anyone want to play 1e?
Top