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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Why would anyone want to play 1e?
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<blockquote data-quote="dagger" data-source="post: 9807136" data-attributes="member: 279"><p>At this point I dont see 1e and 2e as different games since everything from both is compatible on the fly. That includes classes, races, skills, spells, adventures, settings, monsters and anything else you can think of. I use plenty of 1e, 2e, and B/X adventures and monsters in my 1e game with no extra work, its easy. </p><p></p><p>1e Bards and Psionics are at the back of the 1e PHB, they are optional.</p><p></p><p>Here is what I like to run, <strong>D&D 1e with THACO and with B/X Initiative. </strong>I prefer ThAC0 so players can just tell me what AC they hit. </p><p></p><p>You can even run 1e and 2e ON THE FLY with Ascending AC and BaB (base attack bonus). Its so easy. You can run 1e with NWP from 2e, or use the NWP from the Wilderness and Dungeon Survival Guides since that came first anyway.</p><p></p><p>If players want to use the 2e Thief or Bard we let them, it does not matter. </p><p></p><p>Here is how to run 1e or B/X monsters with ThaC0 (or BaB) on the fly, just use the HD as a Fighter of equivalent level. Done. Sometimes I even run 1e with 2e d10 Initiative if I am feeling like mixing it up and its easy to do.</p><p></p><p>Lets talk Demon and Devils, 1e and 2e both have them, but they are different (mechanically). but there is a place for both in a 1e or 2e game. Why limit yourself? I love Planescape, I have all the box sets, and am not afraid to use the them in my 1e game, especially at higher levels if the characters plane travel.</p><p></p><p>To sum up I like both and will gladly run either (or a combo). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="dagger, post: 9807136, member: 279"] At this point I dont see 1e and 2e as different games since everything from both is compatible on the fly. That includes classes, races, skills, spells, adventures, settings, monsters and anything else you can think of. I use plenty of 1e, 2e, and B/X adventures and monsters in my 1e game with no extra work, its easy. 1e Bards and Psionics are at the back of the 1e PHB, they are optional. Here is what I like to run, [B]D&D 1e with THACO and with B/X Initiative. [/B]I prefer ThAC0 so players can just tell me what AC they hit.[B] [/B] You can even run 1e and 2e ON THE FLY with Ascending AC and BaB (base attack bonus). Its so easy. You can run 1e with NWP from 2e, or use the NWP from the Wilderness and Dungeon Survival Guides since that came first anyway. If players want to use the 2e Thief or Bard we let them, it does not matter. Here is how to run 1e or B/X monsters with ThaC0 (or BaB) on the fly, just use the HD as a Fighter of equivalent level. Done. Sometimes I even run 1e with 2e d10 Initiative if I am feeling like mixing it up and its easy to do. Lets talk Demon and Devils, 1e and 2e both have them, but they are different (mechanically). but there is a place for both in a 1e or 2e game. Why limit yourself? I love Planescape, I have all the box sets, and am not afraid to use the them in my 1e game, especially at higher levels if the characters plane travel. To sum up I like both and will gladly run either (or a combo). :) [/QUOTE]
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Why would anyone want to play 1e?
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