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General Tabletop Discussion
*Dungeons & Dragons
Why would anyone WANT to play 1e?
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<blockquote data-quote="Lanefan" data-source="post: 9743708" data-attributes="member: 29398"><p>The way I've sort of dealt with this is that adventuring is the high-risk high-reward way to quickly get better at what you do while functioning as a stay-at-home member of the same class is the very slow way of getting better at what you do. Thus, someone who doesn't feel like risking death at every turn while adventuring might go into alchemy as a slow safe way of improving magic skills in general, learning from the 7th-level Mage along the way.</p><p></p><p>I came up with some basic mechanics for how non-adventuring Fighters, Mages, Clerics etc. could slowly advance in levels over the years spent at their trades; and for how those stay-at-homes could convert to adventurers and back.</p><p></p><p>I also came up with a couple of examples of stay-at-home classes that never adventure - and gain no benefits if they do - but that adventurers are likely to encounter, those being Sage and Artificer. Alchemist could easily (and probaby should) be another such.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9743708, member: 29398"] The way I've sort of dealt with this is that adventuring is the high-risk high-reward way to quickly get better at what you do while functioning as a stay-at-home member of the same class is the very slow way of getting better at what you do. Thus, someone who doesn't feel like risking death at every turn while adventuring might go into alchemy as a slow safe way of improving magic skills in general, learning from the 7th-level Mage along the way. I came up with some basic mechanics for how non-adventuring Fighters, Mages, Clerics etc. could slowly advance in levels over the years spent at their trades; and for how those stay-at-homes could convert to adventurers and back. I also came up with a couple of examples of stay-at-home classes that never adventure - and gain no benefits if they do - but that adventurers are likely to encounter, those being Sage and Artificer. Alchemist could easily (and probaby should) be another such. [/QUOTE]
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Why would anyone WANT to play 1e?
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