Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Would I Play a Ranger?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sacrosanct" data-source="post: 6743848" data-attributes="member: 15700"><p>Even if you include feats, my argument doesn't fall apart. But it shouldn't even get there, because when evaluating one subclass to another mechanically, you don't throw in a bunch of optional things from the outside. To do so is disingenuous at worst, fundamentally wrong for any sort of credible analysis at best. As we say in the testing work (I work as a systems analyst), "Garbage in, garbage out." That would be like me comparing the shadow monk subclass against the berserker subclass, saying that the monk is effective at range as well because the magic initiate feat grants eldritch blast.</p><p></p><p></p><p></p><p>Is that really a house rule? Tell me, if none of the pets have saves, then whey would the say that your prof bonus is applicable to saves? Since it states that the prof bonus applies to all skills, attack rolls, damage rolls, and AC, it seems clear to me that the inference is that it also applies to Save DC since that a "save", something called out in that sentence. And even if it weren't, that doesn't nullify the benefit completely. With bounded accuracy, it seems like it's still a benefit that can apply on every turn. Which is the point. So even if you don't apply the prof bonus, granting a class ability that allows you to impose a DC12 save or be knocked prone <em>on every turn</em> is a pretty big deal.</p><p></p><p></p><p></p><p>Once again, missing the point. The point is that you have the ability to do X. Subjective preferences cannot be included with any sort of credibility. That X in this case is to soak up attacks that would otherwise be targeted at the PC or other allies. It doesn't really matter how often a player heals their pet or not. What matters is that it's a benefit that takes attacks away from the PC and allies.</p><p></p><p></p><p></p><p>Looking at several of the "solutions" people have come up with, it is essentially another PC. That's not an absurd notion at all. Look for yourself at some of these solutions.</p><p></p><p>Resorting to strawmen now too? Can't say I'm surprised. Also, I don't think you know what "theorycraft" means. I'm not theorycrafting at all. All I'm doing is looking at one subclass's objective mechanical benefits. I haven't provided any in game scenarios or mock battles or anything.</p><p></p><p></p><p></p><p>So the paladin's mount can grant advantage to any ally as a bonus action? That's what I asked. Your answer does not say it can. And even if it could, "the ranger is not as powerful as the paladin" =/= "the ranger is an underpowered class in general".</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6743848, member: 15700"] Even if you include feats, my argument doesn't fall apart. But it shouldn't even get there, because when evaluating one subclass to another mechanically, you don't throw in a bunch of optional things from the outside. To do so is disingenuous at worst, fundamentally wrong for any sort of credible analysis at best. As we say in the testing work (I work as a systems analyst), "Garbage in, garbage out." That would be like me comparing the shadow monk subclass against the berserker subclass, saying that the monk is effective at range as well because the magic initiate feat grants eldritch blast. Is that really a house rule? Tell me, if none of the pets have saves, then whey would the say that your prof bonus is applicable to saves? Since it states that the prof bonus applies to all skills, attack rolls, damage rolls, and AC, it seems clear to me that the inference is that it also applies to Save DC since that a "save", something called out in that sentence. And even if it weren't, that doesn't nullify the benefit completely. With bounded accuracy, it seems like it's still a benefit that can apply on every turn. Which is the point. So even if you don't apply the prof bonus, granting a class ability that allows you to impose a DC12 save or be knocked prone [i]on every turn[/i] is a pretty big deal. Once again, missing the point. The point is that you have the ability to do X. Subjective preferences cannot be included with any sort of credibility. That X in this case is to soak up attacks that would otherwise be targeted at the PC or other allies. It doesn't really matter how often a player heals their pet or not. What matters is that it's a benefit that takes attacks away from the PC and allies. Looking at several of the "solutions" people have come up with, it is essentially another PC. That's not an absurd notion at all. Look for yourself at some of these solutions. Resorting to strawmen now too? Can't say I'm surprised. Also, I don't think you know what "theorycraft" means. I'm not theorycrafting at all. All I'm doing is looking at one subclass's objective mechanical benefits. I haven't provided any in game scenarios or mock battles or anything. So the paladin's mount can grant advantage to any ally as a bonus action? That's what I asked. Your answer does not say it can. And even if it could, "the ranger is not as powerful as the paladin" =/= "the ranger is an underpowered class in general". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Would I Play a Ranger?
Top