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Why would you want to play *that*??
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<blockquote data-quote="Bront" data-source="post: 2840474" data-attributes="member: 19696"><p>I'm generaly a blend.</p><p></p><p>I love having a fun new character concept, and sometimes something outlandish presents itself as interesting and entertaining. However, I also find that it must be in some way mechanicaly appealing, because having a significantly subpar mechanical character can be very disapointing to play.</p><p></p><p>Example - I've wanted to draw up a warrior who used a sword and a shield, but used the shield as a second weapon as well. However, the requirements of doing so involve having many high stats (15 Dex, 13 Int, and a high enough strength to carry everything), Many feats (I think you need at least 4), and the net benifit is disapointing at best compared to other feats out there (Two weapon defense, Improved Buckler Defense), that I haven't found a game I'm willing to play it in. And that's a fairly standard character realy (Fighter with a sword and a shield) with just a different spin.</p><p></p><p>So, generaly I tend to avoid anything with a LA, which brings me back to the core races most of the time, and I tend to have them aiming for something overall. </p><p></p><p>For me, a good balance of RP and Mechanics is what makes a character. A character that is disapointing mechanicly can be just as hard to play as one who has a back story I just can't get into.</p></blockquote><p></p>
[QUOTE="Bront, post: 2840474, member: 19696"] I'm generaly a blend. I love having a fun new character concept, and sometimes something outlandish presents itself as interesting and entertaining. However, I also find that it must be in some way mechanicaly appealing, because having a significantly subpar mechanical character can be very disapointing to play. Example - I've wanted to draw up a warrior who used a sword and a shield, but used the shield as a second weapon as well. However, the requirements of doing so involve having many high stats (15 Dex, 13 Int, and a high enough strength to carry everything), Many feats (I think you need at least 4), and the net benifit is disapointing at best compared to other feats out there (Two weapon defense, Improved Buckler Defense), that I haven't found a game I'm willing to play it in. And that's a fairly standard character realy (Fighter with a sword and a shield) with just a different spin. So, generaly I tend to avoid anything with a LA, which brings me back to the core races most of the time, and I tend to have them aiming for something overall. For me, a good balance of RP and Mechanics is what makes a character. A character that is disapointing mechanicly can be just as hard to play as one who has a back story I just can't get into. [/QUOTE]
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